0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "623e4a648ab534001f1f5655"
 1 string _title = ""
 1 string _text = "I see a set of keys that one of the guards must have dropped in the cafeteria and quickly scoop them up.\nWhat should I do with them?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Use them to break into the office "
     1 string _text = "I used the keys to break into the office. The computer was left on so I hopped on it and started changing all sorts of stuff with their scheduling. The inmates loved it but the guards found out I did this and threw me into solitary confinement for a week and beat me every day."
     1 string _ageLog = "I saw a set of keys that one of the guards had dropped in the cafeteria and quickly scooped them up. I used the keys to break into the office. The computer was left on so I hopped on it and started changing all sorts of stuff with their scheduling. The inmates loved it but the guards found out I did this and threw me into solitary confinement for a week and beat me every day."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 15
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Use them to break into the guards' break room"
     1 string _text = "I used the keys to break into the guards' break room. No one was in there so I stole a bunch of snacks and other things. I handed them out to all the inmates and everyone loved me for it. The guards never found out."
     1 string _ageLog = "I saw a set of keys that one of the guards had dropped in the cafeteria and quickly scooped them up. I used the keys to break into the guards' break room. No one was in there so I stole a bunch of snacks and other things. I handed them out to all the inmates and everyone loved me for it. The guards never found out."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 12
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Bring them back to one of the guards"
     1 string _text = "I brought the keys back to the guards but because I did so in front of many inmates they got upset with me. They thought I was trying to make them look dumb. So, they threw me into solitary confinement for two weeks. I spent that time working out but was still miserable."
     1 string _ageLog = "I saw a set of keys that one of the guards had dropped in the cafeteria and quickly scooped them up. I brought the keys back to the guards but because I did so in front of many inmates they got upset with me. They thought I was trying to make them look dumb. So, they threw me into solitary confinement for two weeks. I spent that time working out but was still miserable."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 14
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (5 items)
         0 int size = 5
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -20
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
         [4]
          0 RegularParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
 0 int _designType = 2
