0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "624453c48ab534001f1f615f"
 1 string _title = ""
 1 string _text = "Some mates I know are playing cards. They bet with snacks, instant food, stickers and other crap. I'm confident I can win, but I don't have those silly items to bet.\nWhat should I do?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Borrow from a shop runner"
     1 string _text = "I asked a shop runner if I could borrow anything, but the interest was just too high, they didn't even bet that much at the table. Maybe I should just ask around."
     1 string _ageLog = "Some mates I knew played cards. I was confident I could win, but I didn't have anything to bet. I asked a shop runner if I could borrow anything, but the interest was just too high, they didn't even bet that much at the table. Maybe I should just ask around."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
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       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Borrow from someone at the table"
     1 string _text = "I asked if someone at the table could lend me something to bet with, but everyone refused. Sissies! I found a mate who agreed to lend me a few snacks, and I managed to return both what I borrowed and the kid's interest."
     1 string _ageLog = "Some mates I knew played cards. I was confident I could win, but I didn't have anything to bet. I asked if someone at the table could lend me something to bet with, but everyone refused. Sissies! I found a mate who agreed to lend me a few snacks, and I managed to return both what I borrowed and the kid's interest."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 11
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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        0 int size = 1
        [0]
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          0 RegularParameterChange _regularParametersChanges
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             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Team up with someone at the table"
     1 string _text = "I persuaded %PrisonNickname:1% to let me play %Pron:1:3% hand. If I won, we could split the prize. %Pron:1:1% refused and lost an easy game. What an idiot."
     1 string _ageLog = "Some mates I knew played cards. I was confident I could win, but I didn't have anything to bet. I persuaded %PrisonNickname:1% to let me play %Pron:1:3% hand. If I won, we could split the prize. %Pron:1:1% refused and lost an easy game. What an idiot."
     0 StoryResult _result
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       0 int _flagChange = 0
       0 int _crimeFlagChange = 14
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           0 float _valueDelta = 10
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      0 PersonChanges _npcsChanges
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        [0]
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          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
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            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -2
 0 int _designType = 5
