0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62464b3b8ab534001f1f65d4"
 1 string _title = ""
 1 string _text = "My cellmate has died and the body is stinking up the cell.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell the guards to remove my cellmate"
     1 string _text = "I told the guards to remove my cellmate. They told me no and yelled at me. They didn't like me telling them what to do. Plus, they hated me. They left my dead cellmate in there for days. I got really sick. It was awful."
     1 string _ageLog = "My cellmate died and the body was stinking up my cell. I told the guards to remove my cellmate. They told me no and yelled at me. They didn't like me telling them what to do. Plus, they hated me. They left my dead cellmate in there for days. I got really sick. It was awful."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask the guards if they can remove my cellmate"
     1 string _text = "I asked the guards if they could remove my cellmate. They said no and laughed about it. They later returned after a couple of hours to remove my cellmate, but not before I got stressed and turned ill just a bit. Bunch of jerks."
     1 string _ageLog = "My cellmate died and the body was stinking up my cell. I asked the guards if they could remove my cellmate. They said no and laughed about it. They later returned after a couple of hours to remove my cellmate, but not before I got stressed and turned ill just a bit. Bunch of jerks."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 8
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Pretend to faint"
     1 string _text = "I pretended to faint, knowing that the guards hate me and probably wouldn't remove my dead cellmate right away. The guards took me out and brought me to the nurse. I "recovered" all day and just watched TV and ate snacks. Not bad."
     1 string _ageLog = "My cellmate died and the body was stinking up my cell. I pretended to faint, knowing that the guards hate me and probably wouldn't remove my dead cellmate right away. The guards took me out and brought me to the nurse. I "recovered" all day and just watched TV and ate snacks. Not bad."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
 0 int _designType = 6
