0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "624917688ab534001f1f68ea"
 1 string _title = ""
 1 string _text = "Our old security guard used to let me in without showing the pass, but today there's a new one, and he really likes his job. He won't let me in without the pass.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Show it to him"
     1 string _text = "I did have the pass on me, just in case, and that was the case I'd been waiting for. It was humiliating to take it out after all this time of privilege, but what else could I do?"
     1 string _ageLog = "Our old security guard used to let me in without showing the pass, but that day there was a new one, and he really liked his job. He wouldn't let me in with no pass. I did have the pass on me, just in case, and that was the case I'd been waiting for. It was humiliating to take it out after all this time of privilege, but what else could I do? That was the most sensible decision I could make."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to get on his good side"
     1 string _text = "I decided to get on the guy's good side in order to keep my privilege, but he wasn't having any of it. He told me he was on duty and couldn't engage in idle conversation."
     1 string _ageLog = "Our old security guard used to let me in without showing the pass, but that day there was a new one, and he really liked his job. He wouldn't let me in with no pass. I decided to get on the guy's good side in order to keep my privilege, but he wasn't having any of it. He told me he was on duty and couldn't engage in idle conversation. I had to show that bore my pass after all."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to break through"
     1 string _text = "I could simply show him my pass, but it was a matter of principle. I pushed him away and tried to break through. He quickly caught up with me, and in a matter of seconds I was lying on the ground. He even got me suspended!"
     1 string _ageLog = "Our old security guard used to let me in without showing the pass, but that day there was a new one, and he really liked his job. He wouldn't let me in with no pass. It was a matter of principle. I pushed him away and tried to break through. He quickly caught up with me, and in a matter of seconds I was lying on the ground. He even got me suspended! The good days were gone…"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
 0 int _designType = 1
