0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "624a0f968ab534001f1f69e0"
 1 string _title = ""
 1 string _text = "%MrMs:1% %LastName:1% has come into class wearing a really silly sweater with a reindeer on it.\nWhat should I say?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
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    0 StoryAnswer data
     1 string _buttonTitle = "Make fun of %Pron:1:2%"
     1 string _text = "Reindeer were dumb in my opinion. I mean, who even wears them? I started making jokes about that to my classmates and that obviously upset %MrMs:1% %LastName:1%. %Pron:1:1% started lecturing us on the importance of politeness and caring about other people's feelings…"
     1 string _ageLog = "%MrMs:1% %LastName:1% came into class wearing a funny sweater, which had a reindeer on it. I couldn't help but make some jokes about it. That really offended %Pron:1:2% and %Pron:1:1% started giving us a lecture on the importance of manners and consideration. Oops, I guess I shouldn't have said that! I think %MrMs:1% %LastName:1% dislikes me now."
     0 StoryResult _result
      0 PersonChanges _characterChanges
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       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell %Pron:1:2% that it looks cute"
     1 string _text = ""Your sweater looks so festive and cute, %MrMs:1% %LastName:1%!", I said while giggling a bit. That cheered %Pron:1:2% up, and we had a fun lesson on Christmas that day. Plus, I think %Pron:1:1% likes me more now. %Pron:1:1% makes me compliments as well."
     1 string _ageLog = "%MrMs:1% %LastName:1% came into class wearing a funny sweater, which had a reindeer on it. I found that very cute and had the guts to tell %Pron:1:2% that, although I was afraid of how %Pron:1:1% was going to react. As a result, %Pron:1:3% face lit up once I made my remark. %Pron:1:1% has become much nicer to me since, and I think we've established a good relationship."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 20
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           0 int _parameterType = 16
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Nothing. Why should I say anything?"
     1 string _text = "Some other classmates started commenting on it and giving %Pron:1:2% compliments. Ugh, they can be such suck-ups sometimes. But now I think %MrMs:1% %LastName:1% likes them more, which makes me a bit sad and jealous."
     1 string _ageLog = "%MrMs:1% %LastName:1% came into class wearing a funny sweater, which had a reindeer on it. Although I found it quite interesting, I decided not to say anything about it. A few of my braver classmates chose to comment on it, though. Now, I think that %MrMs:1% %LastName:1% likes them more. That sucks!"
     0 StoryResult _result
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -2
 0 int _designType = 1
