0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "624aa46a8ab534001f1f6bd3"
 1 string _title = ""
 1 string _text = "My friends and I were filming a sketch to upload it on YouTube in an abandoned construction site. I made a step back and I fell… I found myself in a strange room with yellow walls and buzzing lights.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Scream!"
     1 string _text = "I started to scream as loud as I could. No one came, and I still didn't know where I was. I was looking around when some monster ran towards me and killed me."
     1 string _ageLog = "My friends and I were filming a sketch to upload it on YouTube in an abandoned construction site. I made a step back and I fell… I found myself in a strange room with yellow walls and buzzing lights. I started to scream as loud as I could. No one came, and I still didn't know where I was. I was looking around when some monster ran towards me and killed me."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -100
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Stay and don't go anywhere"
     1 string _text = "For several hours, I didn't go anywhere and just listened to the buzzing lights. Finally, I laid down on the floor and fell asleep. I woke up in my friend's room. He came into the room. “Dude, where did you go?” he asked."
     1 string _ageLog = "My friend and I were filming a sketch in an abandoned construction site. I made a step back and fell… I found myself in a strange room with yellow walls and buzzing lights. For several hours, I didn't go anywhere and just listened to the buzzing lights. Finally, I laid down on the floor and fell asleep. I woke up in %FirstName:Npc:1%'s room. He entered the room. “Dude, where did you go?” he said."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Explore this place"
     1 string _text = "I spent a few hours wandering around. All this place was the same. Suddenly, I noticed a wall painting. A few words, it says, “go down”. After I read that, I heard a loud noise coming towards me. I ran, and noticed a hole in the floor. I jumped and found myself in my room. "
     1 string _ageLog = "My friends and I were filming a sketch in an abandoned construction site. I made a step back and I fell… I found myself in a room with yellow walls and buzzing lights. I spent a few hours wandering around. Suddenly, I noticed a wall painting. It says, “go down”. After I read that, I heard a noise coming towards me. I ran, and noticed a hole. I jumped and found myself in my room. What was that?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 2
