0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "624ab6418ab534001f1f6c00"
 1 string _title = ""
 1 string _text = "I came to school and when I was walking to the classroom, %FirstName:Npc:1% pushed me to the wall. “Give me your money, sweetheart, and nobody gets hurt!”\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Give %Pron:1:2% money"
     1 string _text = "I gave %Pron:1:2% my money. I knew %Pron:1:1% was poor as hell. So, I wished %Pron:1:2% a good day and went to the classroom."
     1 string _ageLog = "I came to school and when I was walking to classroom %FirstName:Npc:1% pushed me to the wall. “Give me your money, sweetheart, and nobody gets hurt!” %Pron:1:1% said. I gave %Pron:1:2% my money. I knew %Pron:1:1% was poor as hell. So, I wished %Pron:1:2% a good day and went to the classroom."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Fight back!"
     1 string _text = "“Omae wa mo shindeiru” – I said and kicked %Pron:1:2% in the crotch and after that, I striked %Pron:1:2% in the eye. %Pron:1:1% screamed and fell on the ground. “You wanted my money? Here, you can have it.” I said and dropped a few coins on the floor near %Pron:1:2%."
     1 string _ageLog = "In school %FirstName:Npc:1% pushed me to the wall. “Give me your money, sweetheart, and nobody gets hurt!” “Omae wa mo shinderu” – I said and kicked %Pron:1:2% in the crotch and after that, I striked %Pron:1:2% in the eye. %Pron:1:1% screamed and fell on the ground. “You wanted my money? Here, you can have it.” I said and dropped a few coins on the floor near %Pron:1:2%."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Scream for help"
     1 string _text = "“Help! Somebody! Call an ambulance!” — I screamed. “What? I didn't event hit you.” — said %FirstName:Npc:1%. “Ambulance is not for me” – I said and beat %Pron:1:2% up."
     1 string _ageLog = "I came to school and when I was walking to classroom %FirstName:Npc:1% pushed me to the wall. “Give me your money, sweetheart, and nobody gets hurt!” I screamed:“Help! Somebody! Call an ambulance!” — I screamed. “What? I didn't event hit you.” — said %FirstName:Npc:1%. “Ambulance is not for me” – I said and beat %Pron:1:2% up. I was satisfied."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
 0 int _designType = 1
