0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "624bac3e8ab534001f1f6ea7"
 1 string _title = ""
 1 string _text = "I really need something for my headache, but the nurse's office is closed. I hear voices in there, though.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Start banging on the door"
     1 string _text = "I thought she was just slacking off and wanted me to think she left. I started banging on the door and screaming that I knew she was there. The door opened, and a man left in a hurry. She gave me a pill, but she was really unhappy."
     1 string _ageLog = "I really needed something for my headache, but the nurse's office was closed. I heard voices in there, though. I thought she was just slacking off and wanted me to think she left. I started banging on the door and screaming that I knew she was there. The door opened, and a man left in a hurry. She gave me a pill, but she was really unhappy. Did I interrupt something?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Wait"
     1 string _text = "I decided to wait for their conversation to finish, and after a while I could hear her moan. I knocked on the door gently and asked if she was OK. I heard something fall, a minute later the door opened, a man left through it, and the nurse told me to come in. She was all red."
     1 string _ageLog = "I really needed something for my headache, but the nurse's office was closed. I heard voices in there, though. I decided to wait for their conversation to finish, and after a while I could hear her moan. I knocked on the door and asked if she was OK. I heard something fall, a minute later the door opened, a man left through it, and the nurse told me to come in. She was all red. That was strange."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Leave"
     1 string _text = "I thought that it was no use waiting for her to be done with that conversation, I knew she was a talkative person, so I decided to wait until my headache was gone on its own."
     1 string _ageLog = "I really needed something for my headache, but the nurse's office was closed. I heard voices in there, though. I thought that it was no use waiting for her to be done with that conversation, I knew she was a talkative person, so I decided to wait until my headache was gone on its own. A pill would be nice, though…"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
 0 int _designType = 1
