0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "624d01618ab534001f1f7111"
 1 string _title = ""
 1 string _text = "The school security guard doesn't let me go outside for a smoke. He says it's bad for my health.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Break through"
     1 string _text = "There was no authority for me, and I simply rushed in front of the guard while he was distracted. He didn't even try to catch me, he just sighed and told me to do whatever I wanted."
     1 string _ageLog = "The school security guard didn't let me go outside for a smoke. He said it was bad for my health. There was no authority for me, and I simply rushed in front of the guard while he was distracted. He didn't even try to catch me, he just sighed and told me to do whatever I wanted. It felt like I disappointed him…"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Don't smoke"
     1 string _text = "I decided that he was right, and smoking regularly didn't do my health any favors. I went back to class, and the guard looked really happy with how it all turned out."
     1 string _ageLog = "The school security guard didn't let me go outside for a smoke. He said it was bad for my health. I decided that he was right, and smoking regularly didn't do my health any favors. I went back to class, and the guard looked really happy with how it all turned out. I didn't quit smoking altogether, but it might have been the first step."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Do it after classes"
     1 string _text = "I wanted the guard to like me for some reason, so I told him that he was right and left. He was happy, but he didn't know I would smoke after the classes were over."
     1 string _ageLog = "The school security guard didn't let me go outside for a smoke. He said it was bad for my health. I wanted the guard to like me for some reason, so I told him that he was right and left. He was happy, but he didn't know I would smoke after the classes were over. I didn't achieve anything, but it felt like I achieved a lot."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = 2
 0 int _designType = 1
