0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "624e8e098ab534001f1f7565"
 1 string _title = ""
 1 string _text = "I was in a store, and suddenly a masked robber ran in. He fired a couple of shots into the air, told everyone to stand still, and started to collect money from the cash register.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to disarm and capture the robber"
     1 string _text = "I jumped on him, trying to disarm and knock him down, but he was stronger than me. He buttstroked me in the head and tried to shoot down, but the shop owner shot him first. The robber was heavily wounded, and I became a local hero."
     1 string _ageLog = "I was in a store, and suddenly a masked robber ran in. He fired two shots into the air, told everyone to stand still, and started collecting money from the cash register. I jumped on him trying to disarm and knock him down, but he was stronger. He buttstroked me in the head and tried to shoot down, but the shop owner shot him first. The robber was heavily wounded, and I became a local hero."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (5 items)
         0 int size = 5
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [4]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Sneak out of the store and quickly call the police"
     1 string _text = "While the robber hesitated for a couple of seconds, I took the chance and sprinted out of the store to call the police. I was running fast, but the bullet was faster and hit me in the butt. Luckily, the shop owner disarmed the robber just in time."
     1 string _ageLog = "I was in a store, and suddenly a masked robber ran in. He fired two warning shots, told everyone to stand still, and started collecting money from the cash register. The robber hesitated for a couple of seconds, and I took the chance and sprinted out of the store to call the police. I was fast, but the bullet was faster and hit me in the butt. Luckily, the shop owner disarmed the robber."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Obey the criminal"
     1 string _text = "We figured that obeying an armed robber would be the best decision, and were right. He collected all the money in the cash register and left. We got off easy."
     1 string _ageLog = "I was in a store, and suddenly a masked robber ran in. He fired a couple of shots into the air, told everyone to stand still, and started to collect money from the cash register. We figured that obeying an armed robber would be the best decision, and were right. He collected all the money in the cash register and left. We got off easy."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
 0 int _designType = 5
