0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "624eacc98ab534001f1f7647"
 1 string _title = ""
 1 string _text = "Feeling unwell, I'm working from home today. A maid from the cleaning company that I'd called has come. She gets round to complaining about her salary. \nWhat do I do next?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
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    0 StoryAnswer data
     1 string _buttonTitle = "Fire her"
     1 string _text = "I threw a tantrum and kicked her out as I was fed up with her moaning. As I had to clean up myself since then, I took on more responsibility in terms of housework. However, my physical state got worse as I started to suffer from my backache. "
     1 string _ageLog = "Feeling unwell, I was working from home one day. A maid from the cleaning company came and started to complain about her salary. I can't stand people moaning, so just told her where to get off and kicked her out of my place. Obviously, I had to take on all the housework, which affected my poor back. Anyway, I'm better off without the ones who spoil my mood."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 float _valueDelta = -5
         [3]
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           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Offer another job"
     1 string _text = "I listened to her, then paid her ahead and invited to our office for an interview. She was given a job. Though it was almost the same dead-end occupation, she was grateful to me for the chance to earn more. "
     1 string _ageLog = "The day I was working from home, I called a maid from the cleaning company to help me out with the housework. She got round to complaining about her salary, so I invited her to our office for an interview. Finally, she got the job, so thanked me for the chance to make more money. "
     0 StoryResult _result
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       0 int _crimeFlagChange = 0
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          0 RegularParameterChange data
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           0 float _valueDelta = 5
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           0 int _parameterType = 1
           0 float _valueDelta = -130
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        [0]
         0 NpcGenerationSettings data
          0 RelationshipTypeSettings _relationshipType
           0 int _familyRelationshipType = 0
           0 int _personalRelationshipType = 0
           0 int _storyRelationshipType = 0
          0 OccupationTypeSettings _occupationType
           0 int _relativeOccupationType = 2
           0 int _vacancyType = 0
           0 int _vipCareerType = 0
           0 int _vipCareerTier = 0
           0 int _prisonType = 0
           1 UInt8 _securityLevelHasValue = 1
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          0 Range _ageRange
           0 int Min = -10
           0 int Max = -5
          0 SexualityTypeSettings _sexualityType
           1 UInt8 _sexualityHasValue = 0
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           0 int _relativeSexuality = 0
          0 GenderTypeSettings _genderType
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   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Ignore"
     1 string _text = "Although she was foaming at the mouth, I was cool as a cucumber. I even managed to take a nap while she was going postal. Finally, she left having taking the tips that I'd left, so I could enjoy the silence. I even got better as soon as that nutter left my place. "
     1 string _ageLog = "One day, I was working from home as I was kinda sick. I called a cleaning company and asked them to send a maid to my place. As soon as she showed up, she started to complain about her salary. I didn't give a shit, so just went to bed. When she was done, she left, and I could sigh with relief. Wish I hadn't called that damn service company. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 1
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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 0 int _designType = 1
