0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "625173328ab534001f1f7a93"
 1 string _title = ""
 1 string _text = "I found a long shard of glass in the yard, and wonder if I can make something useful out of it.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
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    0 StoryAnswer data
     1 string _buttonTitle = "Find some duct tape to wrap it so that I can hold it"
     1 string _text = "I had to be extra careful with it, but I ended up with a passable shank. "
     1 string _ageLog = "I found a long shard of glass in the yard, and was wondering if I could make something useful out of it. So, I found some duct tape to wrap it so that I could hold it. I had to be extra careful with it, but I ended up with a passable shank. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
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         [1]
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       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask my mate %PrisonNickname:1% for %Pron:1:3% advice"
     1 string _text = "%Pron:1:1% suggested that I wrap one end of it with a piece of cloth. But I didn’t have anything suitable for wrapping it, and besides, I broke the glass while fiddling with it. Butter fingers!"
     1 string _ageLog = "I found a long shard of glass in the yard, and was wondering if I could make something useful out of it. I asked my mate %PrisonNickname:1% for %Pron:1:3% advice. %Pron:1:1% suggested that I wrap one end of it with a piece of cloth. But I didn’t have anything suitable for wrapping it, and besides, I broke the glass while fiddling with it. Butter fingers!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 10
       0 RegularParameterChange _regularParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Throw it away: too much hassle"
     1 string _text = "I got bullied by a few inmates later the same day, and started to regret throwing away the shard. Guess I’ll need a proper weapon."
     1 string _ageLog = "I found a long shard of glass in the yard, and was wondering if I could make something useful out of it. However, I decided to throw it away: too much hassle, I thought. I got bullied by a few inmates later the same day, and started to regret throwing away the shard. Guess I’ll need a proper weapon."
     0 StoryResult _result
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       0 RegularParameterChange _regularParametersChanges
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         [1]
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           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
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           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Put it in my pocket to take back to the cell"
     1 string _text = "I forgot about the shard and cut my hand badly when I got back to the cell. Not too smart, I guess."
     1 string _ageLog = "I found a long shard of glass in the yard, and was wondering if I could make something useful out of it. I put it in my pocket to take back to the cell. Naturally, I forgot about the shard and cut my hand badly when I got back to the cell. Not too smart, I guess."
     0 StoryResult _result
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       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 16
           0 float _valueDelta = 5
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -5
 0 int _designType = 2
