0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "625296c88ab534001f1f7bda"
 1 string _title = ""
 1 string _text = "I want to start a riot, and I think I would need proper weapons and good organization.\nHow should I approach this matter?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask an older and more experienced inmate"
     1 string _text = "%Pron:1:1% suggested I sit tight and give up those incendiary ideas. Perhaps %Pron:1:1% was right."
     1 string _ageLog = "I wanted to start a riot, and I thought I would need proper weapons and good organization. I decided to ask for advice from an older and more experienced inmate. But %Pron:1:1% suggested I sit tight and give up those incendiary ideas. Perhaps %Pron:1:1% was right."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask my cellmate %PrisonNickname:1%"
     1 string _text = "%Pron:1:1% told me we should attack the guards at lunchtime with plastic cutlery. I realized my mate was incredibly dumb, and gave up on the idea of rioting."
     1 string _ageLog = "I wanted to start a riot, and I thought I would need proper weapons and good organization. I asked my cellmate %PrisonNickname:1% about %Pron:1:3% ideas. %Pron:1:1% told me we should attack the guards at lunchtime with plastic cutlery. I realized my mate was incredibly dumb, and gave up on the idea of rioting."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
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         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 14
          0 RegularParameterChange _regularParametersChanges
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            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 9
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Go to the library, maybe I’ll come up with something"
     1 string _text = "After reading a lot, I fashioned a crossbow out of an elastic from my underwear, bedposts, and bolts made out of rolled paper and aliminum foil. Never used it, because someone ratted me out!"
     1 string _ageLog = "I wanted to start a riot, and I thought I would need proper weapons and good organization. So I went to the library hoping I might come up with something. After reading a lot, I fashioned a crossbow out of an elastic from my underwear, bedposts, and bolts made out of rolled paper and aliminum foil. Never used it, because someone ratted me out!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Just attack a guard with a shank and see what happens"
     1 string _text = "None of the other inmates followed me. I spent some time in solitary, and felt really miserable when I realized people didn’t respect me."
     1 string _ageLog = "I wanted to start a riot, and I thought I would need proper weapons and good organization. But I just attacked a guard with a shank and decided to see what happens. Unfortunately, none of the other inmates followed me. I spent some time in solitary, and felt really miserable when I realized people didn’t respect me."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 13
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = -6
 0 int _designType = 2
