0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62542ac58ab534001f1f7ec8"
 1 string _title = ""
 1 string _text = "My mate %PrisonNickname:1% and I had an argument: %Pron:1:1% says it’s a good idea to steal a baton from a guard, but I claim %Pron:1:1%’d better make a morning star out of a bedpost and glass shards.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Say I’ll teach %Pron:1:2% how to make a weapon"
     1 string _text = "I showed %Pron:1:2% how to make this medieval kind of weapon, and %Pron:1:1% was super excited. It was great to feel my authority."
     1 string _ageLog = "My mate %PrisonNickname:1% and I had an argument: %Pron:1:1% said it was a good idea to steal a baton from a guard, but I claimed %Pron:1:1%’d better make a morning star out of a bedpost and glass shards. I said I'd teach %Pron:1:2% how to make this medieval kind of weapon. So, I did, and %Pron:1:1% was super excited. It was also great to feel my authority."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 11
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 4
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 0
              0 float _valueDelta = 5
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Screw %Pron:1:2%, let %Pron:1:2% steal a guard’s weapon"
     1 string _text = "The guard was a particularly nasty person who shot my mate and killed %Pron:1:2%. I was terribly upset."
     1 string _ageLog = "My mate %PrisonNickname:1% and I had an argument: %Pron:1:1% said it was a good idea to steal a baton from a guard, but I claimed %Pron:1:1%’d better make a morning star out of a bedpost and glass shards. Screw %Pron:1:2%, I thought, let %Pron:1:2% steal a guard’s weapon. But the guard was a particularly nasty person who shot my mate and killed %Pron:1:2%. I was terribly upset."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 14
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 1
              0 float _valueDelta = -100
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to steal a baton just to show %PrisonNickname:1% what would happen"
     1 string _text = "I was immediately restrained and severely beaten. Later, %Pron:1:1% said %Pron:1:1% felt sorry for me but that I didn’t have to risk that much for %Pron:1:2%. "
     1 string _ageLog = "My mate %PrisonNickname:1% and I had an argument: %Pron:1:1% said it was a good idea to steal a baton from a guard, but I claimed %Pron:1:1%’d better make a morning star out of a bedpost and glass shards. I tried to steal a baton just to show what would happen. I was restrained and severely beaten. Later, %Pron:1:1% said %Pron:1:1% felt sorry for me, but I didn’t have to risk that much."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 6
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Suggest that %Pron:1:1% buys a weapon from our weapon maker"
     1 string _text = "%Pron:1:1% actually said it was a good idea and did exactly that. I think we reached a compromise."
     1 string _ageLog = "My mate %PrisonNickname:1% and I had an argument: %Pron:1:1% said it was a good idea to steal a baton from a guard, but I claimed %Pron:1:1%’d better make a morning star out of a bedpost and glass shards. I suggested that %Pron:1:1% buys a weapon from our weapon maker. %Pron:1:1% actually said it was a good idea and did exactly that. I think we reached a compromise."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 12
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 4
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 9
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
 0 int _designType = 4
