0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "625669c38ab534001f1f83c2"
 1 string _title = ""
 1 string _text = "%PrisonNickname:1% and I have been enemies for some time, but recently %Pron:1:1% crossed the line when %Pron:1:1% stole my food from my cell!\nHow do I kill %Pron:1:2%?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Call %Pron:1:2% for a fight"
     1 string _text = "I called %PrisonNickname:1% for a fight in the shower. We both had shanks. %Pron:1:1% cut me pretty hard, but I killed %Pron:1:2%. After that, everyone started to respect me even more!"
     1 string _ageLog = "%PrisonNickname:1% and I have been enemies for some time, but the other day %Pron:1:1% crossed the line when %Pron:1:1% stole my food from my cell! I called %PrisonNickname:1% for a fight in the shower. We both had shanks. %Pron:1:1% cut me pretty hard, but I killed %Pron:1:2%. After that, everyone started respecting me even more!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 11
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -20
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Poison %Pron:1:2%"
     1 string _text = "%Pron:1:1% likes to steal my food? Great! I poured some rat poison in my cookies and instant noodles. After that, I went to the prison yard to have some fresh air. When I returned, I saw guards carrying %PrisonNickname:1%'s body. That person who said “revenge is sweet” was goddamn right!"
     1 string _ageLog = "%PrisonNickname:1% and I had been enemies for some time, but recently %Pron:1:1% crossed the line when %Pron:1:1% stole my food! %Pron:1:1% likes to steal my food? Great! I poured some rat poison in my cookies and instant noodles. After that, I went to prison yard. When I returned, I saw guards carrying %PrisonNickname:1%'s body. Thou who said “revenge is sweet” is goddamn right!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 15
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Pay to guards for killing %PrisonNickname:1%"
     1 string _text = "I had some money in my pockets, so I paid my trusted guard, and he beat the shit out of %PrisonNickname:1%. That will teach %Pron:1:2% a lesson."
     1 string _ageLog = "%PrisonNickname:1% and I were enemies for some time, but recently %Pron:1:1% crossed the line when %Pron:1:1% stole my food from my cell! I had some money in my pockets, so I paid to my trusted guard, and he beat the shit out of the %PrisonNickname:1%. That will teach %Pron:1:2% a lesson."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -20
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
 0 int _designType = 5
