0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6256fe788ab534001f1f848c"
 1 string _title = ""
 1 string _text = "It's a game day, and everyone is agitated. I don't bet, but I still feel I can profit from this situation.\nHow can I do that?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Smuggle snacks"
     1 string _text = "I managed to steal a few snacks from the kitchen and appointed the highest price I could come up with. Gamblers complained to my face, but still bought all of them. Who even needed to bet when you could earn a fortune just like that?"
     1 string _ageLog = "Everyone was agitated on a game day. I didn't bet, but I still felt I could profit from this situation. I managed to steal a few snacks from the kitchen and appointed the highest price I could come up with. Gamblers complained to my face, but still bought all of them. Who even needed to bet when you could earn a fortune just like that?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 1
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          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Give shoulder massage"
     1 string _text = "At first, I thought I came up with something ridiculous, however, not only did the gamblers keep me busy the entire day, but also came up to me on non-game days as well."
     1 string _ageLog = "Everyone was agitated on a game day. I didn't bet, but I still felt I could profit from this situation. At first, I thought I came up with something ridiculous, however, not only did the gamblers keep me busy the entire day, but also came up to me on non-game days as well."
     0 StoryResult _result
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       0 int _flagChange = 0
       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 0
       0 CustomParameterChange _customParametersChanges
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         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Cheer"
     1 string _text = "I was in high spirits for no apparent reason and came up to with a silly chant. Soon it became a local anthem, no less than “Seven Nations Army”."
     1 string _ageLog = "Everyone was agitated on a game day. I didn't bet, but I still felt I could profit from this situation. I was in high spirits for no apparent reason and came up to with a silly chant. Soon it became a local anthem, no less than “Seven Nations Army”."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 11
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 0
       0 CustomParameterChange _customParametersChanges
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         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 2
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Run errands"
     1 string _text = "I thought they'd ask me to bring water and other boring stuff, but the gamblers mostly asked me to pass messages to other TV rooms, cells and corners of the facility. The best part was when two gamblers started to argue and asked me to pass insults to each other."
     1 string _ageLog = "Everyone was agitated on a game day. I didn't bet, but I still felt I could profit from this situation. I thought they'd ask me to bring water and other boring stuff, but the gamblers mostly asked me to pass messages to other TV rooms, cells and corners of the facility. The best part was when two gamblers started to argue and asked me to pass insults to each other."
     0 StoryResult _result
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       0 int _flagChange = 0
       0 int _crimeFlagChange = 12
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 5
