0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62579e288ab534001f1f85ff"
 1 string _title = ""
 1 string _text = "All the plastic stuff in our prison is now made from a special material that doesn’t allow things to be melted and reshaped, or sharpened – and I need a weapon.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask my cellmate %PrisonNickname:1%’s opinion"
     1 string _text = "%Pron:1:1% taught me how to make a club out of moistened paper. Spent some time making it, but at least I had something now."
     1 string _ageLog = "All the plastic stuff in our prison was made from a special material that wouldn't allow things to be melted and reshaped, or sharpened – and I needed a weapon. So, I asked my cellmate %PrisonNickname:1%’s opinion. %Pron:1:1% taught me how to make a club out of moistened paper. Spent some time making it, but at least I had something now."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 12
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 0
              0 float _valueDelta = 5
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to steal something sharp from the nurse"
     1 string _text = "I got my hands on a hypodermic needle. Haven’t had a chance to use it yet, but felt sort of empowered!"
     1 string _ageLog = "All the plastic stuff in our prison was made from a special material that wouldn't allow things to be melted and reshaped, or sharpened – and I needed a weapon. I tried to steal something sharp from the nurse, and got my hands on a hypodermic needle. Haven’t had a chance to use it yet, but felt sort of empowered!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Pay attention to what the other inmates are doing"
     1 string _text = "I saw people using stuff that was smuggled in rather than made here. So eventually, I bought a shank from someone."
     1 string _ageLog = "All the plastic stuff in our prison was made from a special material that wouldn't allow things to be melted and reshaped, or sharpened – and I needed a weapon. I started paying attention to what the other inmates were doing. I saw people using stuff that was smuggled in rather than made here. So eventually, I bought a shank from someone."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -100
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Maybe I don’t need a weapon at all"
     1 string _text = "Pacifist ideas didn’t work in the prison environment: I had a clash with a few inmates, couldn’t protect myself, and ended up severely beaten."
     1 string _ageLog = "All the plastic stuff in our prison was made from a special material that wouldn't allow things to be melted and reshaped, or sharpened – and I needed a weapon. Maybe I don’t need a weapon at all, I thought at first. But pacifist ideas didn’t work in the prison environment: I had a clash with a few inmates, couldn’t protect myself, and ended up severely beaten."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
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      0 float _significance = -6
 0 int _designType = 2
