0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "625820f28ab534001f1f87ff"
 1 string _title = ""
 1 string _text = "We're playing a table game with stamps instead of game currency. %PrisonNickname:1% is shaking %Pron:1:3% leg, 'cause %Pron:1:1%'s nervous. At some point, %Pron:1:1% kicks and turns the table.\nWhat should I do about this mess?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Beat %PrisonNickname:1% up"
     1 string _text = "%PrisonNickname:1% was not the only one who was tense, everyone was. I was so frustrated with %Pron:1:3% idiocy, I gave %Pron:1:2% a beating. Other mates were cheering on me, but then said I went overboard all of a sudden."
     1 string _ageLog = "During a table game, where we used stamps instead of game currency, %PrisonNickname:1% was so nervous %Pron:1:1% shook %Pron:1:3% leg and accidentally turned the table. %PrisonNickname:1% was not the only one who was tense, everyone was. I was so frustrated with %Pron:1:3% idiocy, I gave %Pron:1:2% a beating. Other mates were cheering on me, but then said I went overboard all of a sudden."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 3
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to recreate the board"
     1 string _text = "I tried to recreate the boards, but ended up arguing. Everyone thought I put their chips at a disadvantage. Why the hell were they giving hell to me? I was just trying to fix it, I wasn't the one who broke everything."
     1 string _ageLog = "During a table game, where we used stamps instead of game currency, %PrisonNickname:1% was so nervous %Pron:1:1% shook %Pron:1:3% leg and accidentally turned the table. I tried to recreate the boards, but ended up arguing. Everyone thought I put their chips at a disadvantage. Why the hell were they giving hell to me? I was just trying to fix it, I wasn't the one who broke everything."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (0 items)
            0 int size = 0
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 0
              0 float _valueDelta = -5
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Break it off"
     1 string _text = "I got so pissed I was about to break the table. I called off all my moves and stamps. When %PrisonNickname:1% tried to argue and stop me, I threatened to beat %Pron:1:2% up."
     1 string _ageLog = "During a table game, where we used stamps instead of game currency, %PrisonNickname:1% was so nervous %Pron:1:1% shook %Pron:1:3% leg and accidentally turned the table. I got so pissed I was about to break the table. I called off all my moves and stamps. When %PrisonNickname:1% tried to argue and stop me, I threatened to beat %Pron:1:2% up."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 9
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (0 items)
         0 int size = 0
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Start over again"
     1 string _text = "We started the game over, but kept %PrisonNickname:1% away from the table to avoid another accident. The game was actually fire, I definitely wanted to play again."
     1 string _ageLog = "During a table game, where we used stamps instead of game currency, %PrisonNickname:1% was so nervous %Pron:1:1% shook %Pron:1:3% leg and accidentally turned the table. We started the game over, but kept %PrisonNickname:1% away from the table to avoid another accident. The game was actually fire, I definitely wanted to play again."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 12
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 5
