0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "625d1f408ab534001f1f8deb"
 1 string _title = ""
 1 string _text = "I've been misbehaving lately, and today I got restricted from the computer for the whole day. Shoot! It's so boring without it.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "I was punished for a reason, so no computer today – I have my toys"
     1 string _text = "I played with my toys the whole day and got really bored by the evening. I looked for something else to do and found an interesting book. The rest of the day I spent reading it."
     1 string _ageLog = "I'd been misbehaving lately, and I got restricted from the computer for the whole day. Shoot! It's so boring without it. I played with my toys the whole day and got really bored by the evening. I looked for something else to do and found an interesting book. The rest of the day I spent reading it."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Play on my phone since no one said anything against it"
     1 string _text = "I purposely went to the living room, so everybody could see how bored I was playing on the phone the whole day. According to law, I didn't do anything. I wanted to see how fast they would realize their mistake."
     1 string _ageLog = "I'd been misbehaving lately, and I got restricted from the computer for the whole day. Shoot! It's so boring without it. I purposely went to the living room, so everybody could see how bored I was playing on the phone the whole day. According to law, I didn't do anything wrong, so what was I punished for? I wanted to see how fast they would realize their mistake."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Play quietly in my room, making as few noises as possible"
     1 string _text = "I sneaked to the computer, turned it on, and closed the door. I didn't play for long, though because at some point in the game, I screamed so loudly that my %Class:1% heard me and realized everything. After that, I didn't see my computer for the whole next week."
     1 string _ageLog = "I'd been misbehaving lately, and I got restricted from the computer for the whole day. Shoot! It's so boring without it. I sneaked to the computer, turned it on, and closed the door. I didn't play for long, though because at some point in the game, I screamed so loudly that my %Class:1% heard me and realized everything. After that, I didn't see my computer for the whole next week."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
 0 int _designType = 3
