0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "625e88028ab534001f1f90d6"
 1 string _title = ""
 1 string _text = "I know that my %Class:1% is easy to scare, so I took %Pron:1:2% to a horror themed escape room.\nHow do I make %Pron:1:3% experience even better?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Contact the animators in advance and ask to act particularly realistic"
     1 string _text = "The animators acted extra realistic at my request. One of them decided to jumpscare %FirstName:Npc:1% and jumped out of the corner, screaming. %Class:1% got so scared, %Pron:1:1% knocked out the poor guy by reflexes. Wow, I didn't know %Pron:1:1% was this strong. I gotta be more careful next time."
     1 string _ageLog = "I know that my %Class:1% is easy to scare, so I took %Pron:1:2% to a horror themed escape room. The animators acted extra realistic at my request. One of them decided to jumpscare %FirstName:Npc:1% and jumped out of the corner, screaming. %Class:1% got so scared, %Pron:1:1% knocked out the poor guy by reflexes. Wow, I didn't know %Pron:1:1% was this strong. I gotta be more careful next time."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Occasionally ask, "Did you hear that?" in a horrified voice"
     1 string _text = "I often asked %Pron:1:2% if %Pron:1:1% heard or saw something. It made %Pron:1:2% even more scared. Eventually, my %Class:1% had a panic attack and blamed it on me, saying I shouldn't have brought %Pron:1:2% there. I think I shouldn't have done it, indeed."
     1 string _ageLog = "I know that my %Class:1% is easy to scare, so I took %Pron:1:2% to a horror themed escape room. I often asked %Pron:1:2% if %Pron:1:1% heard or saw something. It made %Pron:1:2% even more scared. Eventually, my %Class:1% had a panic attack and blamed it on me, saying I shouldn't have brought %Pron:1:2% there. I think I shouldn't have done it, indeed."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Hide behind the room's set and pretend I got lost"
     1 string _text = "I hid there, so %FirstName:Npc:1% would think I got lost and start to panic. I spent half an hour in my disguise and didn't hear a sound from %Class:1%. It wasn't until our time was up that I knew %Pron:1:1% wanted to prank me and hid too. Well, my prank went wrong, but at least we had a good laugh."
     1 string _ageLog = "I know that my %Class:1% is easy to scare, so I took %Pron:1:2% to a horror themed escape room. I hid there, so %FirstName:Npc:1% would think I got lost and start to panic. I spent half an hour in my disguise and didn't hear a sound from %Class:1%. It wasn't until our time was up that I knew %Pron:1:1% wanted to prank me and hid too. Well, my prank went wrong, but at least we had a good laugh."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 2
