0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "625fbe258ab534001f1f933a"
 1 string _title = ""
 1 string _text = "%PrisonNickname:1% has this cool dance %Pron:1:1% performs every time %Pron:1:1% wins a game or a bet. I want something like that for myself.\nHow should I outdo %PrisonNickname:1%'s dance?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Learn the moves from %Pron:1:2%"
     1 string _text = "I asked if %PrisonNickname:1% could teach me the winning dance. %Pron:1:1% obviously flattered, but was a terrible teacher, I couldn't get jack shit from %Pron:1:3% explanations."
     1 string _ageLog = "%PrisonNickname:1% had this cool dance %Pron:1:1% performed every time %Pron:1:1% won a game or a bet. I asked if %PrisonNickname:1% could teach me the winning dance. %Pron:1:1% obviously flattered, but was a terrible teacher, I couldn't get jack shit from %Pron:1:3% explanations."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 8
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
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            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Come up with another dance"
     1 string _text = "I practiced on my own and came up with a dance of my own. It looked pretty cool in my head, so I couldn't wait to try it. But I didn't get a chance, since I just couldn't win."
     1 string _ageLog = "%PrisonNickname:1% had this cool dance %Pron:1:1% performed every time %Pron:1:1% won a game or a bet. I practiced on my own and came up with a dance of my own. It looked pretty cool in my head, so I couldn't wait to try it. But I didn't get a chance, since I just couldn't win."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 5
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (0 items)
            0 int size = 0
          0 CustomParameterChange _customParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 CustomParameterChange data
              0 int _parameterType = 0
              0 float _valueDelta = 5
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Just focus on winning"
     1 string _text = "It was bugging my a bit, but I still chose to focus on winning. My skills gradually got better, and when I had a big win, I accidentally came up with a catchy chant."
     1 string _ageLog = "%PrisonNickname:1% had this cool dance %Pron:1:1% performed every time %Pron:1:1% won a game or a bet. It was bugging my a bit, but I still chose to focus on winning. My skills gradually got better, and when I had a big win, I accidentally came up with a catchy chant."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 12
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (0 items)
         0 int size = 0
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 1
