0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "625fc54e8ab534001f1f9371"
 1 string _title = ""
 1 string _text = "We've got a new dealer, who's a little bit too passionate about giving unwanted advice to the players. The dealer gives it right in the middle of the game, spoiling the mood!\nHow should I deal with it?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Stop playing card games"
     1 string _text = "I felt extremely sour after the previous game with the new dealer, so I decided to take a break from card games and switch to board games instead. There was this fun strategy game, where any advice only spiced up the competition."
     1 string _ageLog = "A new dealer had a habit of giving unwanted advice to the players right in the middle of the game. I felt extremely sour after the previous game with the new dealer, so I decided to take a break from card games and switch to board games instead. There was this fun strategy game, where any advice only spiced up the competition."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Make use of the dealer's habit"
     1 string _text = "I gave card games another try, but the dealer spoiled everything again. I used this stupid habit to blame the bookie for sloppy organization and demanded a compensation for my loss along with a bunch of other mates. There were just too many of us, so the bookie had to back down and agree."
     1 string _ageLog = "A new dealer had a habit of giving unwanted advice to the players right in the middle of the game. It spoiled the mood. I used this stupid habit to blame the bookie for sloppy organization and demanded a compensation for my loss along with a bunch of other mates. There were just too many of us, so the bookie had to back down and agree."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 11
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (0 items)
         0 int size = 0
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Train to become a dealer"
     1 string _text = "I thought I'd make a better dealer and began to learn and train. I wasn't bad at retaining a poker face, but it was really scary when angry mates who lost because of their own stupidity began to blame and attack me personally."
     1 string _ageLog = "A new dealer had a habit of giving unwanted advice to the players right in the middle of the game. I thought I'd make a better dealer and began to learn and train. I wasn't bad at retaining a poker face, but it was really scary when angry mates who lost because of their own stupidity began to blame and attack me personally."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 8
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 5
