0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6260363c8ab534001f1f94e5"
 1 string _title = ""
 1 string _text = "Everything is ready for an escape, when I get hospitalized with food poisoning, and that is not part of the plan. I have an illicit phone with me and can contact my mates, who are stuck without me.\nWhat should I do about the escape?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Postpone"
     1 string _text = "No matter how I looked at it, if I wasn't a key figure, I definitely was irreplaceable for the escape. I bet no one would expect something like that upon my return from the hospital. Besides, I had the time to gain strength."
     1 string _ageLog = "Right before an escape, I got hospitalized with food poisoning, and it wasn't planned. I still had an illicit phone with me to contact my mates. No matter how I looked at it, if I wasn't a key figure, I definitely was irreplaceable for the escape. I bet no one would expect something like that upon my return from the hospital. Besides, I had the time to gain strength."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 8
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Make the mates get out and come to the hospital"
     1 string _text = "The plan did rely on me heavily, but I was confident my mates could escape and come pick me up from the hospital. Those idiots ended up failing, and I decide to escape from the hospital on the quiet."
     1 string _ageLog = "Right before an escape, I got hospitalized with food poisoning, and it wasn't planned. I still had an illicit phone with me to contact my mates. The plan did rely on me heavily, but I was confident my mates could escape and come pick me up from the hospital. Those idiots ended up failing, and I decide to escape from the hospital on the quiet."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Escape from the hospital to coordinate the escape from outside"
     1 string _text = "I escaped from the hospital and returned to the prison to coordinate my mates' escape from outside. Those idiots were busy blabbering around that they brought along about a dozen more inmates, who met like some Messiah."
     1 string _ageLog = "Right before an escape, I got hospitalized with food poisoning, and it wasn't planned. I still had an illicit phone with me to contact my mates. I escaped from the hospital and returned to the prison to coordinate my mates' escape from outside. Those idiots were busy blabbering around that they brought along about a dozen more inmates, who met like some Messiah."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 11
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 5
