0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6261066a8ab534001f1f97bb"
 1 string _title = ""
 1 string _text = "There is an inspection of the cells going on right now, but I actually feel sick.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Sit down on my bed and ignore it"
     1 string _text = "I sat down in my bed and ignored it. The guards came in and yelled at me for sitting. They picked me up quickly and it made me throw up. I was rushed to the nurse and everyone hated me for stinking up the place."
     1 string _ageLog = "There was an inspection of the cells going on but I felt sick. I sat down in my bed and ignored it. The guards came in and yelled at me for sitting. They picked me up quickly and it made me throw up. I was rushed to the nurse and everyone hated me for stinking up the place."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 14
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Stand against the wall and ignore it"
     1 string _text = "I stood against the wall and ignored it. The wall was cool and actually made me feel better. Standing still was helpful too, the feeling eventually passed. The guards inspected my cell and moved on. Wow, I guess the wall acted as my medicine?"
     1 string _ageLog = "There was an inspection of the cells going on but I felt sick. I stood against the wall and ignored it. The wall was cool and actually made me feel better. Standing still was helpful too, the feeling eventually passed. The guards inspected my cell and moved on. Wow, I guess the wall acted as my medicine?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell the guards I am sick"
     1 string _text = "I told the guards I was sick. They didn't believe me. As they inspected my cell I vomited everywhere. I went to the nurse and they had me stay there for a while. The other inmates brought me books and stuff and were strangely all very nice to me. I guess they felt bad."
     1 string _ageLog = "There was an inspection of the cells going on but I felt sick. I told the guards I was sick. They didn't believe me. As they inspected my cell I vomited everywhere. I went to the nurse and they had me stay there for a while. The other inmates brought me books and stuff and were strangely all very nice to me. I guess they felt bad."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 12
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 7
