0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62662f948ab534001f1f9d57"
 1 string _title = ""
 1 string _text = "We were hanging out with my %Class:1% %FirstName:Npc:1%, but suddenly, I received a text message which said “Hey, I miss u”. I think it's from my %Class:2% %FirstName:Npc:2%.\nShould I text back?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Yeah, why not?"
     1 string _text = "We met in the small café, drank some coffee, everything went well. So well that I ended up in %Pron:2:3% bed. Luckily, my %Class:1% %FirstName:Npc:1% didn't find out about it."
     1 string _ageLog = "We were hanging out with my %Class:1% %FirstName:Npc:1% when I received a text message from my %Class:2% %FirstName:Npc:2%. “Hey, I miss u” it says. I decided to text back. We met in the small café, drank some coffee, everything went well. So well that I ended up in %Pron:2:3% bed. Luckily, my %Class:1% %FirstName:Npc:1% didn't find out about it."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (0 items)
            0 int size = 0
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 8
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Nah, let the past be the past"
     1 string _text = "I decided to ignore it, and give my %Class:1% %FirstName:Npc:1% some extra care and love that day. That I did, and we had a wonderful time together."
     1 string _ageLog = "We were hanging out with my %Class:1% %FirstName:Npc:1% when I received a text message from my %Class:2% %FirstName:Npc:2%. I decided to ignore it, and give my %Class:1% %FirstName:Npc:1% some extra care and love that day. That I did, and we had a wonderful time together."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 20
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (0 items)
            0 int size = 0
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell my %Class:1% %FirstName:Npc:1% about it"
     1 string _text = "I showed that message to my %Class:1% %FirstName:Npc:1%. %Pron:1:1% said, “Are you dumb or something? Look at the number, it's spam.” Wow, it really was just some random spam message."
     1 string _ageLog = "We were hanging out with my %Class:1% %FirstName:Npc:1% when I received a text message from my %Class:2% %FirstName:Npc:2%. I showed that message to my %Class:1% %FirstName:Npc:1%. %Pron:1:1% said, “Are you dumb or something? Look at the number, it's spam.” Wow, it really was just some random spam message."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (0 items)
            0 int size = 0
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 0
