0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62663a8e8ab534001f1f9d63"
 1 string _title = ""
 1 string _text = "I recently survived an assassination attempt. Someone is trying to kill me and get my money. So, I decided to hire a bodyguard. But he is kind of rude and forces me to wear that ugly bulletproof vest.\nShould I get along with him?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Yes. He's just doing his job"
     1 string _text = "I took my time to think about, and decided to cooperate with him. It was better for my own safety. Soon enough, the hitmen tried to kill me again. And my bodyguard saved me!"
     1 string _ageLog = "I recently survived an assassination attempt. Someone is trying to kill me and get my money. So, I decided to hire a bodyguard. But he was kind of rude and forced me to wear that ugly bulletproof vest. I decided to cooperate with him and his team. It was better for my own safety. Soon enough, the hitmen tried to kill me again. And my bodyguard saved me! No one tired to kill me since then."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -20
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Fire him"
     1 string _text = "I fired my bodyguard because he was too aggressive. And soon after, someone shot me. Right in the buttocks. Maybe I should think again?"
     1 string _ageLog = "I recently survived an assassination attempt. Someone is trying to kill me and get my money. So, I decided to hire a bodyguard. But he was kind of rude and forced me to wear that ugly bulletproof vest. I fired him because he was too aggressive. And soon after, someone shot me. Right in the buttocks. Maybe I should think about hiring someone again?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to provoke assassins"
     1 string _text = "I thought this over and tried to provoke assassins so my bodyguard could eliminate them, but I forgot to notify my bodyguard. I went out on the balcony and someone shot me. My bodyguard told me that he'd never seen an idiot like me in his whole life."
     1 string _ageLog = "I recently survived an assassination attempt. Someone is trying to kill me and get my money. So, I decided to hire a bodyguard. But he was kind of rude and forced me to wear that ugly bulletproof vest. I tried to provoke assassins so my bodyguard could eliminate them, but I forgot to notify him. I went out on the balcony and someone shot me. That was very stupid of me, even my bodyguard said this."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -20
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -5
 0 int _designType = 5
