0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "626675ce8ab534001f1f9ddf"
 1 string _title = ""
 1 string _text = "One mate's come up with stash pockets for personal stuff. No one can detect them, I only know because the mate's shown me. I need them to hide parts for my illicit cell phone.\nHow can I get those pockets for myself?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Sew"
     1 string _text = "I had a rough idea of what to do, so I found a few pieces of cloth and sewed them to my clothes. However, by the way, the clothes wrinkled you could tell there was something there. I tried to rip them off in frustration, but only tore my clothes."
     1 string _ageLog = "One mate made stash pockets for personal stuff. I only knew about them because the mate shown me. I needed them to hide parts for my illicit cell phone. I found a few pieces of cloth and sewed them to my clothes. However, by the way, the clothes wrinkled, you could tell there was something there. I tried to rip them off in frustration, but only tore my clothes."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Steal from the mate"
     1 string _text = "I stole the mate's clothes from dirty laundry, but couldn't really wear them, 'cause the mate would recognize them for sure. Now I needed to get rid of the clothes before anyone noticed I had them."
     1 string _ageLog = "One mate made stash pockets for personal stuff. I only knew about them because the mate shown me. I needed them to hide parts for my illicit cell phone. I stole the mate's clothes from dirty laundry, but couldn't really wear them, 'cause the mate would recognize them for sure. Now I needed to get rid of the clothes before anyone noticed I had them."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Buy from the mate"
     1 string _text = "I wanted to buy the clothes from the mate, but we agreed on sewing lessons instead. The price was alright, I'd be able to pass some time and obtain a new skill. However, we began with embroidery instead."
     1 string _ageLog = "One mate made stash pockets for personal stuff. I only knew about them because the mate shown me. I needed them to hide parts for my illicit cell phone. I wanted to buy the clothes from the mate, but we agreed on sewing lessons instead. The price was alright, I'd be able to pass some time and obtain a new skill. However, we began with embroidery instead."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 8
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (0 items)
         0 int size = 0
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 1
