0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "626743aa8ab534001f1f9ed3"
 1 string _title = ""
 1 string _text = "I've been running around the school hallway and fell. Now my leg hurts, and I think it might be broken.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
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   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Call for help"
     1 string _text = "I was afraid to try and stand up, so I just sat on the floor and screamed for help. I was taken to the school nurse. She examined my leg and told me it was perfectly fine."
     1 string _ageLog = "I was running around the school hallway and fell. My leg started to hurt, and I thought it might be broken. I was afraid to try and stand up, so I just sat on the floor and screamed for help. I was taken to the school nurse. She examined my leg and told me it was perfectly fine. I guess I overreacted…"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask the nurse to let me go home"
     1 string _text = "I hobbled my way to the school nurse, told her what happened, and asked whether I could go home. She said my leg wasn't broken or anything, but I could go since I was hurt."
     1 string _ageLog = "I was running around the school hallway and fell. My leg started to hurt, and I thought it might be broken. I hobbled my way to the school nurse, told her what happened, and asked whether I could go home. She said my leg wasn't broken or anything, but I could go since I was hurt. That was a happy accident!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to ignore the pain"
     1 string _text = "I didn't want to look like a weakling, so I stood up and went to the next class. The pain quickly receded, and I was sure that my leg wasn't actually broken."
     1 string _ageLog = "I was running around the school hallway and fell. My leg started to hurt, and I thought it might be broken. I didn't want to look like a weakling, so I stood up and went to the next class. The pain quickly receded, and I was sure that my leg wasn't actually broken. There was a bruise, though!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = 1
 0 int _designType = 1
