0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62680e058ab534001f1fa045"
 1 string _title = ""
 1 string _text = "The inmate I owe to is transferred to another facility without having collected the debt. I'm puzzled.\nShould I do anything about it?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Keep the money"
     1 string _text = "I couldn't be bothered looking for the mate. However, I decided to keep the money. After some time, someone came to collect the money in the mate's name. With a shot caller's help, I confirmed that new mate's personality and paid the debt without a problem."
     1 string _ageLog = "The inmate I owed to got transferred to another facility without having collected the debt and left me puzzled. I couldn't be bothered looking for the mate. However, I decided to keep the money. After some time, someone came to collect the money in the mate's name. With a shot caller's help, I confirmed that new mate's personality and paid the debt without a problem."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 12
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Forget about the debt and spend the money"
     1 string _text = "It wasn't my problem, so I spent the money pretty quickly. It wasn't even that much. But then someone else came to collect the debt in the mate's name. I lied, I already sent it through someone else. The rest was their problem."
     1 string _ageLog = "The inmate I owed to got transferred to another facility without having collected the debt and left me puzzled. It wasn't my problem, so I spent the money pretty quickly. It wasn't even that much. But then someone else came to collect the debt in the mate's name. I lied, I already sent it through someone else. The rest was their problem."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to find a way to transfer the money"
     1 string _text = "I tried to use connections to find out where the mate was assigned to and how I could transfer the money. A shot caller helped me out. However, when another mate came to collect the debt, we found out someone stole the money on the way."
     1 string _ageLog = "The inmate I owed to got transferred to another facility without having collected the debt and left me puzzled. I tried to use connections to find out where the mate was assigned to and how I could transfer the money. A shot caller helped me out. However, when another mate came to collect the debt, we found out someone stole the money on the way."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 8
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 5
