0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "626994288ab534001f1fa2b7"
 1 string _title = ""
 1 string _text = "The hanger I've got stretches all my T-shirts. %PrisonNickname:1%'s got a nice wooden hanger of %Pron:1:3% size, so %Pron:1:3% T-shirts always look so neat. I wanna such hanger as well.\nHow should I get it?"
 0 StoryAnswer _answers
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     1 string _buttonTitle = "Make the hanger"
     1 string _text = "It wasn't too difficult to make a hanger at first sight, but it seemed like I was still missing something. It had so many splinters I couldn't wear my T-shirts and was itchy."
     1 string _ageLog = "The hanger I had stretched my T-shirts. I wanted a nice wooden hanger similar to the one %PrisonNickname:1% for %Pron:1:5%. It wasn't too difficult to make a hanger at first sight, but it seemed like I was still missing something. It had so many splinters I couldn't wear my T-shirts and was itchy."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 6
       0 RegularParameterChange _regularParametersChanges
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       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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          0 RegularParameterChange _regularParametersChanges
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          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Learn from %PrisonNickname:1%"
     1 string _text = "Making a hanger itself wasn't that difficult. But making it smooth and durable was a bit tricky. %PrisonNickname:1% explained everything in detail. I was happy to kills some time, and it calmed me down."
     1 string _ageLog = "The hanger I had stretched my T-shirts. I wanted a nice wooden hanger similar to the one %PrisonNickname:1% for %Pron:1:5%. Making a hanger itself wasn't that difficult. But making it smooth and durable was a bit tricky. %PrisonNickname:1% explained everything in detail. I was happy to kills some time, and it calmed me down."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 8
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
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          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 1
        [0]
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          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask %PrisonNickname:1% to make the hanger"
     1 string _text = "I thought it'd be easier to make a nice hanger, but after I got a few splinters from the one I made on my own, I gave up. I didn't like how %PrisonNickname:1% grinned at me about it."
     1 string _ageLog = "The hanger I had stretched my T-shirts. I wanted a nice wooden hanger similar to the one %PrisonNickname:1% for %Pron:1:5%. I thought it'd be easier to make a nice hanger, but after I got a few splinters from the one I made on my own, I gave up. I didn't like how %PrisonNickname:1% grinned at me about it."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 4
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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        0 int size = 1
        [0]
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          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
 0 int _designType = 1
