0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "626b0d6a8ab534001f1fa555"
 1 string _title = ""
 1 string _text = "Someone's knocking on my door. Oh, shit! I've forgotten that %FirstName:Npc:1% was supposed to come over to my house today. It's a total mess in here.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Let %Pron:1:2% in. Who cares about the mess?"
     1 string _text = "I could see how disgusted %Pron:1:1% was by the disorder going on inside my house. I couldn't stop worrying about this issue, and this made the situation even more awkward. I think %FirstName:Npc:1% has told all of our mutual friends that I'm a pig."
     1 string _ageLog = "I had forgotten that %FirstName:Npc:1% was to come over to my house. When %Pron:1:1% knocked on the door, I realized my house was a mess. I didn't think this would be a big problem, but once I let %Pron:1:2% in, I realized I was mistaken. This made our communication really awkward as I saw how disgusted %Pron:1:1% was. Now, all our mutual friends think I live like a pig!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (3 items)
            0 int size = 3
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = -10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Send %Pron:1:2% a text saying that I forgot about it"
     1 string _text = "“No problem. I have a lot of things to do today, so that's actually for the best. Reschedule?” %Pron:1:1% texted. Phew! I was glad %Pron:1:1% wasn't mad at me. After that incident, I started cleaning up more often as to avoid such situations in the future."
     1 string _ageLog = "I had forgotten that %FirstName:Npc:1% was to come over to my house. When %Pron:1:1% knocked on the door, I realized my house was a mess. I really didn't want %Pron:1:2% to see it, so I sent %Pron:1:2% a text apologizing for forgetting about it. Luckily, %Pron:1:1% wasn't mad at me, but I vowed to clean up more often after that situation. I've become much more disciplined, actually!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 9
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Say the truth and ask %Pron:1:2% to wait until I clean up"
     1 string _text = "“C'mon, it's not even a problem! If you want, we can go for a walk,” %Pron:1:1% offered. I thought it was a great idea. Sadly, during this pleasant outing, I tripped and broke my toe. What a stupid story. We had to go to an emergency room. This is a day I'll never forget!"
     1 string _ageLog = "I had forgotten that %FirstName:Npc:1% was to come over to my house. When %Pron:1:1% knocked on the door, I realized my house was a mess. I told %Pron:1:2% the truth as to why I didn't want %Pron:1:2% to come in. Luckily, %Pron:1:1% offered to go for a walk instead. During it, I managed to trip and break my toe. As a result, we spent most of our time together in the emergency room."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
 0 int _designType = 0
