0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62cf93ac8ab534001f1fb4ca"
 1 string _title = ""
 1 string _text = "We get a call from a little scared boy, who says there’s fire in his room, but cannot name the address.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
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    0 StoryAnswer data
     1 string _buttonTitle = "Trace the call"
     1 string _text = "I couldn’t help but imagine what would have happened if I didn’t react fast and trace the call. Fortunately, we made it just in time to save the boy. I even got a reward I was so proud of."
     1 string _ageLog = "I got a call from a little scared boy, who said there was fire in his room, but couldn’t name the address. If I didn’t react fast, the boy would have died in a fire that day. Fortunately, I traced the call and we made it just in time to save the boy. I even got a reward I was so proud of."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 20
           0 float _valueDelta = 5
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          0 RegularParameterChange data
           0 int _parameterType = 3
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           0 int _parameterType = 2
           0 float _valueDelta = 10
         [3]
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           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 3
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           0 int _parameterType = 1
           0 float _valueDelta = 5000
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 5
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Panic"
     1 string _text = "We were taught to react fast, but panic still got me in its sticky claws. I lost precious moments we didn’t have and when one of my colleagues finally traced the call and we got there, it was already too late. I still hear that boy’s voice when I close my eyes."
     1 string _ageLog = "I got a call from a little scared boy, who said there was fire in his room, but couldn’t name the address. We were taught to react fast, but panic still got me in its sticky claws. I lost precious moments we didn’t have and when one of my colleagues finally traced the call and we got there, it was already too late. I still hear that boy’s voice when I close my eyes."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
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          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -20
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -5
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Get angry"
     1 string _text = "It seemed to me that it was a prank call. I chastised the boy and soon forgot about it. But in half an hour we got a call from his neighbor and, when we finally got to the boy’s house, there was no one left alive to save."
     1 string _ageLog = "I got a call from a little scared boy, who said there was fire in his room, but couldn’t name the address. It seemed to me, that it was a prank call. I chastised the boy and soon forgot about it. But in half an hour we got a call from his neighbor and, when we finally got to the boy’s house, there was no one left alive to save..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -20
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 20
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -20
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -20
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = -10
 0 int _designType = 5
