0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62d3a63d8ab534001f1fb84f"
 1 string _title = ""
 1 string _text = "I've just run into some members of the rival triad, and they want me to help them sell some guns. Sounds too easy to be true...\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Agree"
     1 string _text = "I decided to take that gamble and agreed, as I knew of a suitable place where we could seal the deal. They thanked me and paid me a fair share. It was a pleasure to do business with them."
     1 string _ageLog = "I ran into some members of the rival triad, and they wanted me to help them sell some guns. Sounded too easy to be true... I decided to take that gamble and agreed, as I knew of a suitable place where we could seal the deal. They thanked me and paid me a fair share. It was a pleasure to do business with them. We would all probably benefit from making and alliance instead of squabbling."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 10000
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Refuse"
     1 string _text = "I didn't want to risk my reputation and life there, I thought it was probably a trap, so I told them to stop bothering me and go to hell. They just shrugged and told me it was my loss."
     1 string _ageLog = "I ran into some members of the rival triad, and they wanted me to help them sell some guns. Sounded too easy to be true... I didn't want to risk my reputation and life there, I thought it was probably a trap, so I told them to stop bothering me and go to hell. They just shrugged and told me it was my loss. I thought they'd try and beat me up..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Refuse and tell the dragon head about it"
     1 string _text = "I refused and decided to tell the dragon head about what had happened. He thought they were trying to recruit our guys and posted more sentries on our territory. The triad wars intensified."
     1 string _ageLog = "I ran into some members of the rival triad, and they wanted me to help them sell some guns. Sounded too easy to be true... I refused and decided to tell the dragon head about what had happened. He thought they were trying to recruit our guys and posted more sentries on our territory. The triad wars intensified. We probably overreacted."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
 0 int _designType = 1
