0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62d3b5598ab534001f1fb88d"
 1 string _title = ""
 1 string _text = "I see a truck full of heroin left unattended in the territory of our rival triad. I could get rich if I managed to sell it on my own.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
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   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Hijack it and try to find a buyer"
     1 string _text = "I decided to take that risk, so I hijacked the truck and started looking for a buyer. I managed to do it, but when they saw that I was alone, I got beaten up and robbed."
     1 string _ageLog = "I found a truck full of heroin left unattended in the territory of our rival triad. I could get rich if I managed to sell it on my own. I decided to take that risk, so I hijacked the truck and started looking for a buyer. I managed to do it, but when they saw that I was alone, I got beaten up and robbed. I knew it couldn't be that easy..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 float _valueDelta = -10
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       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 1
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Hijack it and show my find to the dragon head"
     1 string _text = "Hijacking it was easy, but I decided to play it safe and showed my find to the dragon head. He was really excited, told me he would handle it from there, and paid me quite a hefty sum."
     1 string _ageLog = "I found a truck full of heroin left unattended in the territory of our rival triad. I could get rich if I managed to sell it on my own. Hijacking it was easy, but I decided to play it safe and showed my find to the dragon head. He was really excited, told me he would handle it from there, and paid me quite a hefty sum. I would get much more if I sold it all on my own though."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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         0 int size = 3
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           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 10500
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Leave it where it is"
     1 string _text = "I wasn't sure there was actually no one around, so I decided to leave the truck there. I couldn't believe I'd let such a great opportunity slip away."
     1 string _ageLog = "I found a truck full of heroin left unattended in the territory of our rival triad. I could get rich if I managed to sell it on my own. I wasn't sure there was actually no one around, so I decided to leave the truck there. I couldn't believe I'd let such a great opportunity slip away. At least I didn't get in any trouble..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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         [1]
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           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = 0
 0 int _designType = 1
