0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62d3ca018ab534001f1fb8cc"
 1 string _title = ""
 1 string _text = "We kidnapped a local politician, and we're forced to keep an eye on him while the dragon head is negotiating ransom. The problem is, the guy is obnoxious. He won't stop screaming and crying!\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Ask the boss to hurry up"
     1 string _text = "I decided to ask the dragon head to hurry up. He told me to mind my own business and stop being so impatient. He also said we could be stuck for a couple of days with that guy."
     1 string _ageLog = "We kidnapped a local politician, and we were forced to keep an eye on him while the dragon head was negotiating. The problem was, the guy was obnoxious. I decided to ask the dragon head to hurry up. He told me to mind my own business and stop being so impatient. He also said we could be stuck for a couple of days with that guy. That was a nightmare."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Go for a walk"
     1 string _text = "I was so tired of his crying that I decided to go for a walk to get some fresh air. As soon as I got back, the man was gone, and my brothers had no idea how it happened. We all got punished for it."
     1 string _ageLog = "We kidnapped a local politician, and we were forced to keep an eye on him while the dragon head was negotiating. The problem was, the guy was obnoxious. I was so tired of his crying that I decided to go for a walk to get some fresh air. As soon as I got back, the man was gone, and my brothers had no idea how it happened. We all got punished for it. Why were they so unreliable!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Let him out"
     1 string _text = "I was sick and tired of that man, so I decided to let him out. I told the dragon head he'd escaped and took all the blame. I was beaten up as punishment, but my brothers were thankful for that."
     1 string _ageLog = "We kidnapped a local politician, and we were forced to keep an eye on him while the dragon head was negotiating. The problem was, the guy was obnoxious. I was sick and tired of his wailing, so I decided to let him out. I told the dragon head he'd escaped and took all the blame. I was beaten up as punishment, but my brothers were thankful for that. At least I got some recognition."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 1
