0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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 1 string m_Name = "62d3f1968ab534001f1fb947"
 1 string _title = ""
 1 string _text = "Yesterday, I got drunk and told some guys in a bar where our triad headquarters are. Today, there's a whole crowd outside wishing to be recruited.\nWhat do I do?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Make them run some errands"
     1 string _text = "I decided to use that opportunity and made those guys run some errands. I gave them some drugs to sell on the streets, told them to find info on the rival triads, stuff like that. None of the bastards returned though."
     1 string _ageLog = "I got drunk and told some guys in a bar where our triad headquarters were. The next day, there was a whole crowd outside wishing to be recruited. I decided to use that opportunity and made those guys run some errands. I gave them some drugs to sell on the streets, told them to find info on the rival triads, stuff like that. None of the bastards returned though. How could I be so naive?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Scare them away"
     1 string _text = "I knew that if the dragon head saw all those guy, he wouldn't be happy. So I pulled out a gun and started counting. They all dispersed long before I could say "one"."
     1 string _ageLog = "I got drunk and told some guys in a bar where our triad headquarters were. The next day, there was a whole crowd outside wishing to be recruited. I knew that if the dragon head saw all those guy, he wouldn't be happy. So I pulled out a gun and started counting. They all dispersed long before I could say "one". That was probably for the better."
     0 StoryResult _result
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       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Arrange a contest between them"
     1 string _text = "I decided to arrange a contest to see who was actually worthy of joining the triad among them. I made them fight, and one dude really stood out. He was the last one standing, so I invited him to join our ranks. He agreed."
     1 string _ageLog = "I got drunk and told some guys in a bar where our triad headquarters were. The next day, there was a whole crowd outside wishing to be recruited. I decided to arrange a contest to see who was actually worthy of joining the triad among them. I made them fight, and one dude really stood out. He was the last one standing, so I invited him to join our ranks. He agreed. He had a long way ahead of him."
     0 StoryResult _result
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       0 int _crimeFlagChange = 0
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         [1]
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      0 NpcGenerationSettings _npcsGenerationSettings
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        [0]
         0 NpcGenerationSettings data
          0 RelationshipTypeSettings _relationshipType
           0 int _familyRelationshipType = 0
           0 int _personalRelationshipType = 0
           0 int _storyRelationshipType = 0
          0 OccupationTypeSettings _occupationType
           0 int _relativeOccupationType = 2
           0 int _vacancyType = 0
           0 int _vipCareerType = 0
           0 int _vipCareerTier = 0
           0 int _prisonType = 0
           1 UInt8 _securityLevelHasValue = 1
           0 int _securityLevel = 0
          0 Range _ageRange
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           0 int Max = 0
          0 SexualityTypeSettings _sexualityType
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 0 int _designType = 1
