0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62d3f3ea8ab534001f1fb96a"
 1 string _title = ""
 1 string _text = "I finally caught a guy who owed us money and has been hiding instead of finding a way to pay. His action offended the family.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Make an example of him"
     1 string _text = "I had to make an example of the guy, so that the others didn't get any wrong ideas about out financial procedures. I beat him up so bad that he actually died. I managed get only half the sum he owed."
     1 string _ageLog = "I finally caught a guy who owed us money and had been hiding instead of finding a way to pay. His action offended the family. I had to make an example of the guy, so that the others didn't get any wrong ideas about out financial procedures. I beat him up so bad that he actually died. I managed get only half the sum he owed. It didn't turn out as productive as I'd hoped..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 15000
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Make him pay even more than he owes"
     1 string _text = "I thought it would be only fair to make the guy pay even more than he owed. To my surprise, he actually had the money hidden in a secret spot in his house, and he had to part with it."
     1 string _ageLog = "I finally caught a guy who owed us money and had been hiding instead of finding a way to pay. His action offended the family. I thought it would be only fair to make the guy pay even more than he owed. To my surprise, he actually had the money hidden in a secret spot in his house, and he had to part with it. A reward well deserved!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 50000
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Go easy on the guy"
     1 string _text = "I didn't want to lose the guy again, so I decided to go easy on him. He thanked me for being so lenient and promised he wouldn't go into hiding next time."
     1 string _ageLog = "I finally caught a guy who owed us money and had been hiding instead of finding a way to pay. His action offended the family. I didn't want to lose the guy again, so I decided to go easy on him. He thanked me for being so lenient and promised he wouldn't go into hiding next time. So there would be a next time, splendid!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 1
