0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62d864298ab534001f1fbe0e"
 1 string _title = ""
 1 string _text = "They've moved up my casting call to tomorrow early morning. At the moment I'm already drunk at the party, and the people there want to continue partying.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
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    0 StoryAnswer data
     1 string _buttonTitle = "Go home right this second. My career's more important"
     1 string _text = "Of course, my drunk buddies started trying to convince me to stay. Moreover, one of them got kind of aggressive because I wouldn't succumb and accidentally hit me in the face. After that, I stayed with them as there was no point in going to the audition."
     1 string _ageLog = "I was already a bit drunk at a party when I found out that my casting call had been moved up to tomorrow early morning. I knew I had to get enough sleep to have a chance at it, so I tried to leave the bar as fast as I could. Sadly, one of my drunk buddies got overly emotional about this and ended up hitting me in the face by accident. After that, there was no point in even going to the audition."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
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           0 int _parameterType = 1
           0 float _valueDelta = -10
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
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           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Have a few more shots!"
     1 string _text = "I think this was the first time in my life when I was able to actually stop drinking. I had two more shots and then left the bar. What's more surprising is that I got a good night's sleep. As a result, the audition was a total success and I got the role I longed for!"
     1 string _ageLog = "I was already a bit drunk at a party when I found out that my casting call had been moved up to tomorrow early morning. Since the alcohol had already entered my body, it was difficult for me to leave right away. Thankfully, after a few shots I built up enough willpower to go home. The audition next day was a total success and I got the role! I think that balance is the key."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 600
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
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      0 float _significance = 5
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Miss the audition. It's one of many chances..."
     1 string _text = "We all drank until early morning and ended up getting totally wasted. I didn't even notice the moment when some random guy stole my wallet and documents. Shit. Now I'll have to spend money on getting those replaced."
     1 string _ageLog = "I was already a bit drunk at a party when I found out that my casting call had been moved up to tomorrow early morning. Since the alcohol had already entered my body, it was difficult for me to leave, so I just continued partying with my drunk buddies. By the end of the night, some guy had stolen my wallet and documents. Shit. I should've just gone home."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -600
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
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      0 float _significance = -7
 0 int _designType = 1
