0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62dc504c8ab534001f1fc099"
 1 string _title = ""
 1 string _text = "After taking over an enemy base, we find a pregnant woman hidden away in a back room.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Take her hostage with the rest of the enemies"
     1 string _text = "I took her hostage with the rest of the enemies. My colleagues all rooted me on, saying she's probably an enemy just like the rest of them. I was praised. But I felt like absolute garbage after. I didn't feel right about that decision."
     1 string _ageLog = "After taking over an enemy base, we found a pregnant woman hidden away in a back room. I took her hostage with the rest of the enemies. My colleagues all rooted me on, saying she's probably an enemy just like the rest of them. I was praised. But I felt like absolute garbage after. I didn't feel right about that decision."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Take her back to the base to my superiors"
     1 string _text = "I took her back to the base to my superiors. They told me this was the right move because we didn't know what was going on with her. I was praised for my smart thinking. But all my colleagues ragged on me and called me weak."
     1 string _ageLog = "After taking over an enemy base, we found a pregnant woman hidden away in a back room. I took her back to the base to my superiors. They told me this was the right move because we didn't know what was going on with her. I was praised for my smart thinking. But all my colleagues ragged on me and called me weak."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 12
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Drop her off in the middle of nowhere"
     1 string _text = "I decided to drop her off in the middle of nowhere. My colleagues were cheering me on for this, but it felt wrong, so instead I brought her to a nearby town. My colleagues called me weak, and I wound up getting in a fight with two of them and beat them up. No one messed with me ever again."
     1 string _ageLog = "After taking over an enemy base, we found a pregnant woman hidden away in a back room. I decided to drop her off in the middle of nowhere. My colleagues were cheering me on for this, but it felt wrong, so instead I brought her to a nearby town. My colleagues called me weak, and I wound up getting in a fight with two of them and beat them up. No one messed with me ever again."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 3
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Drive her to the nearest town"
     1 string _text = "I decided to drive her to the nearest town. It felt like the right thing to do. The people of the nearby town thanked us as she was from there and had been kidnapped. They gave us loads of food and water and all the supplies they could muster. It was really nice."
     1 string _ageLog = "After taking over an enemy base, we found a pregnant woman hidden away in a back room. I decided to drive her to the nearest town. It felt like the right thing to do. The people of the nearby town thanked us as she was from there and had been kidnapped. They gave us loads of food and water and all the supplies they could muster. It was really nice."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 11
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 20
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 6
 0 int _designType = 1
