0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62dc5b758ab534001f1fc0b5"
 1 string _title = ""
 1 string _text = "I'm flying back to my base when I see it is on fire in several areas, and the enemies that did this are escaping by jet right now!\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Chase the enemies and gun them down"
     1 string _text = "I chased the enemies down and gunned them down. I received much praise for this. But I returned to base to see that the fires did a lot of damage and really wished that I instead went to base to help put those fires out."
     1 string _ageLog = "I was flying back to my base when I saw it was on fire in several areas, and the enemies were escaping by jet right now! I chased the enemies down and gunned them down. I received much praise for this. But I returned to base to see that the fires did a lot of damage and really wished that I instead went to base to help put those fires out."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Fire a missile at the enemies"
     1 string _text = "I fired a missile at the enemies. It was the smart choice! I took them out quickly and then was able to fly to the base and help put out fires right away. I helped save a lot of lives and was highly praised by everyone."
     1 string _ageLog = "I was flying back to my base when I saw it was on fire in several areas, and the enemies were escaping by jet right now! I fired a missile at the enemies. It was the smart choice! I took them out quickly and then was able to fly to the base and help put out fires right away. I helped save a lot of lives and was highly praised by everyone."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 20
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 5
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Head to the Eastern part of base to put out fires"
     1 string _text = "I headed to the Eastern part of the base to put out fires. The enemy got away but that's alright. I helped save tons of lives and helped to put the fires out. In fact, I even received a promotion for my actions."
     1 string _ageLog = "I was flying back to my base when I saw it was on fire in several areas, and the enemies were escaping by jet right now! I headed to the Eastern part of the base to put out fires. The enemy got away but that's alright. I helped save tons of lives and helped to put the fires out. In fact, I even received a promotion for my actions."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 12
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 20
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 6
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Head to the Western part of base to put out fires"
     1 string _text = "I headed to the Western part of the base to put out fires. I helped to put them out and save a lot of people, but a giant wall that was on fire came down on me and hurt me badly. I had to be put up in the emergency room."
     1 string _ageLog = "I was flying back to my base when I saw it was on fire in several areas, and the enemies were escaping by jet right now! I headed to the Western part of the base to put out fires. I helped to put them out and save a lot of people, but a giant wall that was on fire came down on me and hurt me badly. I had to be put up in the emergency room."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -20
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 1
