0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62de36408ab534001f1fc1d9"
 1 string _title = ""
 1 string _text = "At the amateur soccer contest, I can choose whether to participate in a game or not.\nWhat do I do?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Have a fun time"
     1 string _text = "Running on the lawn, with all those goal and corner kicks, throw-ins and fouls was so much fun I even forgot it could be so awesome. My team won, the crowd roared and cheered. That was what I called a man of the people!"
     1 string _ageLog = "At the amateur soccer contest, I could choose whether to participate in a game or not. Running on the lawn, with all those goal and corner kicks, throw-ins and fouls was so much fun I even forgot it could be so awesome. My team won, the crowd roared and cheered. That was what I called a man of the people!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
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           0 int _parameterType = 16
           0 float _valueDelta = -10
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       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 6
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Stay serious"
     1 string _text = "Running on the lawn was not an appropriate time-spending for a person of such rank. So I preferred to watch the game from afar. I could have become closer to my people, but chose to stay serious and intact."
     1 string _ageLog = "At the amateur soccer contest, I could choose whether to participate in a game or not. Running on the lawn was not an appropriate time-spending for a person of such rank. So I preferred to watch the game from afar. I could have become closer to my people, but chose to stay serious and intact."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Play a round"
     1 string _text = "Being not a fan, I felt insecure on the field, and it had been a long time since I played the last time. But my manager and I considered it a good idea - to participate in a game and do a couple of pictures for voters. Unfortunately, I kept breaking the rules and fell, spraining my ankle."
     1 string _ageLog = "At the amateur soccer contest, I could choose whether to participate in a game or not. I was not a fan and felt insecure on the field, and it had been a long time since I played the last time. But my manager and I considered it a good idea - to participate in a game and do a couple of pictures for voters. Unfortunately, I kept breaking the rules and, as a cherry on a pie, fell, spraining my ankle."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 1
           0 float _valueDelta = -5
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -6
 0 int _designType = 1
