0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62e126ae8ab534001f1fc40f"
 1 string _title = ""
 1 string _text = "It seems to me that our intelligence effectiveness has gradually decreased. And by a lot! I only get misleading and unreliable information on what's going on in society.\nWhat should I do?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Don't do anything and let it be"
     1 string _text = "If it works, it works, you shouldn't touch it. I decided to let it be as it was. There was enough on my plate without this problem."
     1 string _ageLog = "I noticed that our intelligence effectiveness had decreased significantly. Reports were only providing misleading information about the situation in the country. I decided that if the mechanism worked, I shouldn't have to do anything else with it. I was probably right. The problem didn't solve itself, but the situation didn't worsen either."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
           0 float _valueDelta = -5
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          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
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          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 0
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Conduct training and check standards"
     1 string _text = "That wasn't it. I ordered to conduct additional briefings, exams and inspections. Rigorous retraining began across the whole country, and I hoped that these measures would be enough to make the situation better."
     1 string _ageLog = "I noticed that our intelligence effectiveness had decreased significantly. Reports were only providing misleading information about the situation in the country. We conducted mass trainings and recertification among all branches. Our agents were training, taking exams, some of them couldn't take it and had to resign, others came instead. However, all of these measures were in vain."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 0
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          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Instruct older agents to work undercover in different branches"
     1 string _text = "I infiltrated our best people as interns into different branches across the country. We got the results in six months. As it turns out, the whole thing was because of the middle tier of our organization."
     1 string _ageLog = "I noticed that our intelligence effectiveness had decreased significantly. Reports were only providing misleading information about the situation in the country. I infiltrated our best people as interns into different branches across the country. As it turned out, the middle tier got corrupted, and low-rank agents weren't allowed to write accurate reports. Fortunately, I acted quick enough."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 4
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           0 int _parameterType = 20
           0 float _valueDelta = 2
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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         0 int size = 3
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 20
         [2]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 200000
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 5
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Give them all hell! Cut wages and bonuses"
     1 string _text = "I gave hell to all of the superiors in our organization, and demanded them to do the same to their subordinates. Wages were cut, bonuses were abolished, a lot of people were fired, and new professionals took their place. I had big hopes about all the taken measures."
     1 string _ageLog = "I noticed that our intelligence effectiveness had decreased significantly. Reports were only providing misleading information about the situation in the country. I decided that stick and carrot method was the best in this situation. Wages were cut, bonuses were abolished, a lot of people were fired, and new professionals took their place. Unfortunately, all of these measures didn't help one bit."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
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          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -3
 0 int _designType = 1
