0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62e188ab8ab534001f1fc42d"
 1 string _title = ""
 1 string _text = "We're going to attack an enemy base from two different directions, but our intel says that their base is well protected on the East and West sides, also, the East side is the best entry point.\nWhich sides should we attack from?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
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    0 StoryAnswer data
     1 string _buttonTitle = "South and West"
     1 string _text = "We attacked from South and West. It turned out our intel was slightly off. They were well protected on the West and SOUTH. I was so mad! We attacked in the worst spots and completely failed our mission! I am so upset with the mistakes our intel team made!"
     1 string _ageLog = "We were attacking an enemy base. Our intel said they were well protected on the East and West, and the East was the best entry point. We attacked from South and West. It turned out our intel was slightly off. They were well protected on the West and SOUTH. I was so mad! We attacked in the worst spots and completely failed our mission! I am so upset with the mistakes our intel team made!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "South and North"
     1 string _text = "We attacked from South and North. It turned out our intel was slightly off. They were well protected on the West and SOUTH. So, the South was a tough breech, but not the North. We came away with a win in this battle, but we lost a lot of soldiers. I wasn't pleased with this mistake."
     1 string _ageLog = "We were attacking an enemy base. Intel said they were well protected on the East and West, and East was the best entry point. We attacked from South and North. Our intel was slightly off. They were well protected on the West and SOUTH. So, the South was a tough breech, but not the North. We came away with a win in this battle, but we lost a lot of soldiers. I wasn't pleased with this mistake."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 float _valueDelta = 5
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "North and East"
     1 string _text = "We attacked from North and East. It turned out our intel was slightly off. They were well protected on the West and SOUTH. So, our plan worked perfectly. We had the easy entry through the East and attacked the enemy's weak points, and completely took them down! It was a success!"
     1 string _ageLog = "We were attacking an enemy base. Intel said they were well protected on the East and West, and East was the best entry point. We attacked from North and East. Our intel was slightly off. They were well protected on the West and SOUTH. So, our plan worked perfectly. We had the easy entry through the East and attacked the enemy's weak points, and completely took them down! It was a success!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 float _valueDelta = 10
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           0 float _valueDelta = 5
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           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 2
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "South and East"
     1 string _text = "We attacked from South and East. It turned out our intel was slightly off. They were well protected on the West and SOUTH. Our plan still went well. The South side was difficult to breech, but not the East. We had quite the success in taking the enemy down."
     1 string _ageLog = "We were attacking an enemy base. Our intel said they were well protected on the East and West, and the East was the best entry point. We attacked from South and East. It turned out our intel was slightly off. They were well protected on the West and SOUTH. Our plan still went well. The South side was difficult to breech, but not the East. We had quite the success in taking the enemy down."
     0 StoryResult _result
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       0 int _crimeFlagChange = 0
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           0 float _valueDelta = 5
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           0 float _valueDelta = 5
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           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
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      0 float _significance = 4
 0 int _designType = 1
