0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62e33c4b8ab534001f1fc5a5"
 1 string _title = ""
 1 string _text = "We're supposed to be sending an aerial attack against the enemy this evening, but now I've found out there's a chance of thunderstorms tonight.\nWhen should I send the attack?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
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    0 StoryAnswer data
     1 string _buttonTitle = "3 PM"
     1 string _text = "I sent the attack at 3 PM. The storm started at 8, so we were well before that, but the enemies saw us coming so easily in the day time. The attack was a failure. People tried to tell me it was okay because I was being safe, but I was pissed at myself!"
     1 string _ageLog = "We were sending an aerial attack against the enemy in the evening, but I found out there was a chance of thunderstorms that evening. I sent the attack at 3 PM. The storm started at 8, so we were well before that, but the enemies saw us coming so easily in the day time. The attack was a failure. People tried to tell me it was okay because I was being safe, but I was pissed at myself!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 2
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           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "5 PM"
     1 string _text = "I sent the attack at 5 PM. The storm wasn't until 8, so this was a good idea. We didn't fully have the cover of night, so the enemies spotted us coming, however, it was a little too late. The mission went well, but I was upset, I felt like it could've gone better."
     1 string _ageLog = "We were sending an aerial attack against the enemy in the evening, but I found out there was a chance of thunderstorms that evening. I sent the attack at 5 P.M. The storm wasn't until 8 so this was a good idea. We didn't fully have the cover of night, so the enemies spotted us coming, however, it was a little too late. The mission went well, but I was upset, I felt like it could've gone better."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
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          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "7 PM"
     1 string _text = "I sent the attack at 7 PM. The storm didn't start until 8, so our aerial attack got out just in time. Plus, they had the cover of night, so the plan went perfectly! People were upset I took the risk, but whatever, it worked!"
     1 string _ageLog = "We were sending an aerial attack against the enemy in the evening, but I found out there was a chance of thunderstorms that evening. I sent the attack at 7 P.M. The storm didn't start until 8 so our aerial attack got out just in time. Plus, they had the cover of night so the plan went perfectly! People were upset I took the risk, but whatever, it worked! Who doesn't risk, cannot win, as they say."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 20
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
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      0 float _significance = 2
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "9 PM"
     1 string _text = "I sent the attack at 9 PM. The storm started at 8, so this was an awful idea. Our pilots were struck by lightning and forced to retreat, the ones that made it out alive. I was regarded as a dangerous idiot for this one!"
     1 string _ageLog = "We were sending an aerial attack against the enemy in the evening, but I found out there was a chance of thunderstorms that evening. I sent the attack at 9 P.M. The storm started at 8, so this was an awful idea. Our pilots were struck by lightning and forced to retreat, the ones that made it out alive. I was regarded as a dangerous idiot for this one!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -4
 0 int _designType = 1
