0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62e374d38ab534001f1fc5d2"
 1 string _title = ""
 1 string _text = "One of my men has inhaled the smoke and got intubated in an ambulance car. Someone has to take his place.\nWho would it be?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
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    0 StoryAnswer data
     1 string _buttonTitle = "A rookie"
     1 string _text = "Newbies must learn in the process, so I sent one of the rookies to take his comrade’s place. The guy turned out to be damn good and helped to extinguish the fire and carried a hyperventilated comrade out on his back. Good job, son!"
     1 string _ageLog = "One of my men inhaled the smoke and got intubated in an ambulance car. Someone had to take his place. Newbies must learn in the process, so I sent one of the rookies to take his comrade’s place. The guy turned out to be damn good and helped to extinguish the fire and carried a hyperventilated comrade on his back out of the collapsing building. Good job, son!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
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           0 int _parameterType = 20
           0 float _valueDelta = 2
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
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           0 int _parameterType = 2
           0 float _valueDelta = 10
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           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 0
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 5
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "A professional"
     1 string _text = "Fighting fires required both education and experience. In such a difficult case I chose to send a professional firefighter. Unfortunately, it doesn’t always depend on your experience. The guy got into a firetrap and burned alive. That brought a huge stress into my life."
     1 string _ageLog = "One of my men inhaled the smoke and got intubated in an ambulance car. Someone had to take his place. In such a difficult case I chose to send a professional firefighter. Unfortunately, it doesn’t always depend on your experience. Luck plays a decisive role in our job. The guy got into a firetrap and burned alive. That brought a huge stress into my life."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
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         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 20
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -5
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Let the guys manage by themselves"
     1 string _text = "One more, one less. The guys should have learned how to deal in such situations. Fortunately, they were trained well enough and managed to extinguish fire by themselves. We got a solid bonus for that well-coordinated work."
     1 string _ageLog = "One of my men inhaled the smoke and got intubated in an ambulance car. Someone had to take his place. One more, one less. The guys should have learned how to deal in such situations. Fortunately, they were trained well enough and managed to extinguish fire by themselves. We got a solid bonus for that well-coordinated work."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
           0 float _valueDelta = 20
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 20
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 15001
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 5
 0 int _designType = 5
