0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62e3788f8ab534001f1fc5fb"
 1 string _title = ""
 1 string _text = "The Army is planning an attack on our enemy and wants me to provide naval support for the mission, but I am unsure if this plan will work.\nHow many troops should I provide?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "15 troops"
     1 string _text = "I provided 15 troops. The plan may have not worked if it wasn't for me going all in with the 15 troops. Our Naval troops were a big reason the mission was a success, and I received a lot of credit for that!"
     1 string _ageLog = "The Army was planning an attack and wanted me to provide naval support, but I was unsure if this plan would work. I provided 15 troops anyway. The plan may have not worked if it wasn't for me going all in with the 15 troops. Our Naval troops were a big reason the mission was a success, and I received a lot of credit for that!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 5
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "10 troops"
     1 string _text = "I provided 10 troops. The mission failed, and my 10 troops weren't enough to help. In fact, this might have been the worst possible outcome because 10 troops weren't quite effective enough, and it caused me to lose a lot of troops. It was devastating."
     1 string _ageLog = "The Army was planning an attack and wanted me to provide naval support, but I was unsure if this plan would work. So, I provided 10 troops. The mission failed, and my 10 troops weren't enough to help. In fact, this might have been the worst possible outcome because 10 troops weren't quite effective enough, and it caused me to lose a lot of troops. It was devastating."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "5 troops"
     1 string _text = "I provided 5 troops. The mission failed and my 5 troops weren't enough to help. I was upset that I lost all 5 troops, but many were proud of me for helping, but not sacrificing too many troops to a doomed mission. I wish I felt the same way."
     1 string _ageLog = "The Army was planning an attack and wanted me to provide naval support, but I was unsure if this plan would work. So, I provided only 5 troops. The mission failed and my 5 troops weren't enough to help. I was upset that I lost all 5 troops, but many were proud of me for helping, but not sacrificing too many troops to a doomed mission. I wish I felt the same way."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "0 troops"
     1 string _text = "I provided 0 troops. The mission was an utter disaster, and I can't help but think I would have just been sending my troops out to their death. People were upset with me for not helping at all, but I feel like I made the right decision."
     1 string _ageLog = "The Army was planning an attack and wanted me to provide naval support, but I was unsure if this plan would work. So, I provided 0 troops. The mission was an utter disaster, and I can't help but think I would have just been sending my troops out to their death. People were upset with me for not helping at all, but I feel like I made the right decision."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
 0 int _designType = 1
