0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62e4734e8ab534001f1fc6b5"
 1 string _title = ""
 1 string _text = "One of my troops has been working hard, stationed out in the field for a while. I want to send them something as a "thank you".\nWhat should I send them?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Beer"
     1 string _text = "I sent them beer. They loved it! It was the perfect way to express gratitude, but for them to still stay on their toes. They had to handle an attack and handled it well. I was very popular with my troops and happy with their performance."
     1 string _ageLog = "One of my troops had been stationed in the field for a while. I wanted to send them something as a "thank you". I sent them beer. They loved it! It was the perfect way to express gratitude, but for them to still stay on their toes. They had to handle an attack and handled it well. I was very popular with my troops and happy with their performance."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Wine"
     1 string _text = "I sent them wine. They absolutely loved it! I was very popular with the troops after this one. However, they had to handle an upcoming attack and didn't handle it as well as I would've liked. Probably because of the wine."
     1 string _ageLog = "One of my troops had been stationed in the field for a while. I wanted to send them something as a "thank you". I sent them wine. They absolutely loved it! I was very popular with the troops after this one. However, they had to handle an upcoming attack and didn't handle it as well as I would've liked. Probably because of the wine..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Tequila"
     1 string _text = "I sent them tequila. They loved it, and all the troops and soldiers thought I was the best for doing this! However, they got too sauced up on the sauce, and when an incoming attack came, they weren't prepared. I blamed myself."
     1 string _ageLog = "One of my troops had been stationed in the field for a while. I wanted to send them something as a "thank you". I sent them tequila. They loved it, and all the troops and soldiers thought I was the best for doing this! However, they got too sauced up on the sauce, and when an incoming attack came, they weren't prepared. I blamed myself."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 20
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Mushroom Coffee"
     1 string _text = "I sent them mushroom coffee. I heard people love it. My soldiers thought it was so stupid. Everyone was upset with me. However, it kept them alert and their senses were sharp. When an incoming attack came, they handled it perfectly! Maybe thanks to the mushrooms?"
     1 string _ageLog = "One of my troops had been stationed in the field for a while. I wanted to send them something as a "thank you". I sent them mushroom coffee. I heard people love it. My soldiers thought it was so stupid. Everyone was upset with me. However, it kept them alert and their senses were sharp. When an incoming attack came, they handled it perfectly! Maybe thanks to the mushrooms?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 1
