0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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 1 string m_Name = "62f7ce7b8ab534001f1fc974"
 1 string _title = ""
 1 string _text = "They've asked me to hunt down a member of another gang who'd done something that angered our boss. I don't feel like this is the right way to go about this.\nWhat do I do?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Just lie and say I've solved everything"
     1 string _text = ""Man, you should've seen the way he cried when I was beating the shit out of him," I told the entire gang. I should've thought about it a bit longer: some mates saw the guy absolutely intact in a few days. Of course, many questions arose after that."
     1 string _ageLog = "I was ordered to hunt down a member of a rival gang who'd somehow screwed up with our leader. I didn't really want to beat up an innocent dude, so I just made up an awesome story about how it all went down and everyone ate it up. Sadly, in a few days they realized that I'd concocted all of this. Of course, this really affected my status in the gang. "
     0 StoryResult _result
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       0 int _crimeFlagChange = 0
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Find the guy and talk nicely to him"
     1 string _text = ""Mate, you definitely shouldn't be in a gang. What's all this sweet talk?" he asked as he laughed. Then, the guy proceeded to beat the shit out of me. He literally did that for no apparent reason. %FirstName:Npc:1% was furious at me for screwing everything up."
     1 string _ageLog = "I was ordered to hunt down a member of a rival gang who'd somehow screwed up with our leader. I didn't really want to beat up an innocent dude, so I decided to have a reasonable and polite discussion with him. The guy just made fun of me and attacked me when I wasn't expecting it. When %FirstName:Npc:1% found out about this, I thought he'd kill me. He was definitely disappointed in me."
     0 StoryResult _result
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       0 int _flagChange = 22
       0 int _crimeFlagChange = 0
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   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Beat him up. Those were the boss' orders!"
     1 string _text = "I left my conscience behind and went to complete the task I was given. I really wanted to impress %FirstName:Npc:1%. It was definitely a tough fight, but I almost killed the guy. Of course, I ended up with a few broken ribs myself, but it was totally worth it!"
     1 string _ageLog = "I was ordered to hunt down a member of a rival gang who'd somehow screwed up with our leader. I didn't really want to beat up an innocent dude, but I also didn't want to make a fool out of myself. So against my will, I went on to batter the man. I was left with a few broken ribs, but the guy was a total mess. When %FirstName:Npc:1% heard about this, he was most certainly impressed."
     0 StoryResult _result
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       0 int _crimeFlagChange = 0
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 0 int _designType = 1
