0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62f8c8848ab534001f1fc9b4"
 1 string _title = ""
 1 string _text = "One of our leaders wants to speak specifically to me. I'm standing in front of him right now.\nHow do I greet him?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = ""Hey, daddy""
     1 string _text = "Why in the world did I say that? He stared at me in complete disbelief and I wanted to fall through the ground. "If you say something like that one more time, you'll end up dead boy," he answered slowly. Oh shit. Life's gonna be a bit more difficult now."
     1 string _ageLog = "One of our leaders called me up to him. I was so worried that I greeted him by saying "Hey, daddy". That was probably the worst thing I could've said. He then threatened to kill me if he ever heard something like that come out of my mouth again. After that, I was ordered to leave the room. Oh shit. I'll have to be much more careful now."
     0 StoryResult _result
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       0 int _flagChange = 22
       0 int _crimeFlagChange = 0
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           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -5
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "A firm handshake"
     1 string _text = "Praise wasn't something easily found around here, but I could definitely see approval in his eyes. "Boy, I've got a special task for you," he said slowly. After that, he ordered me to deliver a package to one of his mates. I was able to prove myself worthy!"
     1 string _ageLog = "One of our leaders called me up to him. Although I was worried, I managed to greet him with a firm and confident handshake. This definitely impressed him, and he gave me an important task. I had to deliver one of his famous packages to a friend of his. I knew this could make or break my future, so I did everything in my power to succeed and was able to deliver it."
     0 StoryResult _result
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       0 int _flagChange = 12
       0 int _crimeFlagChange = 0
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           0 float _valueDelta = -10
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           0 int _parameterType = 3
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    0 StoryAnswer data
     1 string _buttonTitle = "A hug and a pat on the back"
     1 string _text = ""Boy, I'm not your brother. Watch out with such behavior," he hissed. Shit. I actually got scared after that. But then he laughed, and I felt some ease. He then ordered me to deliver some to drive over his motorbike, but I failed and broke it."
     1 string _ageLog = "One of our leaders called me up to him. I was so worried that I greeted him with a hug and a pat on the back. I patted a mob boss on the back. What the hell is wrong with me? Thankfully, he let me off with a warning not to ever do that again and then ordered me to drive over his bike. I was so stressed that I drove the bike into the fence. Crap. He's furious."
     0 StoryResult _result
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       0 int _flagChange = 22
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 float _valueDelta = 10
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              0 float _valueDelta = 5
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -5
 0 int _designType = 1
