0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "62fd39378ab534001f1fcbd7"
 1 string _title = ""
 1 string _text = "It's raining heavily, but we’ve set up an appointment at the hangar on the other side of town, and it must have been a trifle for such an experienced rider as me.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Stay home"
     1 string _text = "Having a drop of sanity, I chose to stay home and ignore the meeting. And it turned out to be one of the best decisions I made: a couple of our guys crashed to death. Stupid rain!"
     1 string _ageLog = "It was raining heavily, but we set up an appointment at the hangar on the other side of town, and it must have been a trifle for such an experienced rider as me. But, having a drop of sanity, I chose to stay home and ignore the meeting. And it turned out to be one of the best decisions I made: a couple of our guys crashed to death. Stupid rain!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 22
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Put on a helmet"
     1 string _text = "Wearing a helmet was not honored among one-percenters, but in a matter of life and death I risked being laughed at and preferred a real helmet to a usual brain-bucket or bandana. I made it out safe and sound, that was what really mattered."
     1 string _ageLog = "It was raining heavily, but we set up an appointment at the hangar on the other side of town, and it must have been a trifle for such an experienced rider as me. Wearing a helmet was not honored among one-percenters, but in a matter of life and death I risked being laughed at and preferred a real helmet to a usual brain-bucket or bandana. I made it out safe and sound, and that 's what matters."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 21
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 5
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Go in bandana"
     1 string _text = "Rain or not, I must look like a real biker, not a spineless wimp. So, I put on my favorite lucky bandana and started off. Unfortunately, the roads looked more like rivers, and the visibility was so poor, that I lost control of my bike, fell and got a serious head trauma. Damn!"
     1 string _ageLog = "It was raining heavily, but we set up an appointment at the hangar on the other side of town. Rain or not, I must look like a real biker, not a spineless wimp. So, I put on my favorite lucky bandana and started off. Unfortunately, the roads looked more like rivers, and the visibility was so poor, that I lost control of my bike, fell and got a serious head trauma. Damn!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 22
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -20
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -7
 0 int _designType = 5
